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https://github.com/YACReader/yacreader
This repo contains the code of YACReader's desktop version.
https://github.com/YACReader/yacreader
hacktoberfest hacktoberfest2022
Last synced: 2 months ago
JSON representation
This repo contains the code of YACReader's desktop version.
- Host: GitHub
- URL: https://github.com/YACReader/yacreader
- Owner: YACReader
- License: gpl-3.0
- Created: 2018-04-27T19:01:53.000Z (over 6 years ago)
- Default Branch: develop
- Last Pushed: 2024-11-03T14:41:07.000Z (3 months ago)
- Last Synced: 2024-11-03T15:28:31.165Z (3 months ago)
- Topics: hacktoberfest, hacktoberfest2022
- Language: C++
- Homepage: https://www.yacreader.com
- Size: 48.5 MB
- Stars: 965
- Watchers: 24
- Forks: 95
- Open Issues: 146
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: COPYING.txt
Awesome Lists containing this project
- starred-awesome - yacreader - This repo contains the code of YACReader's desktop version. (C++)
README
| Build | Master | Develop |
|---|---|---|
|Code Validation |[![Build Status](https://dev.azure.com/luisangelsm/YACReader/_apis/build/status/YACReader.yacreader?branchName=master&jobName=CodeFormatValidation)](https://dev.azure.com/luisangelsm/YACReader/_build/latest?definitionId=1&branchName=master)|[![Build Status](https://dev.azure.com/luisangelsm/YACReader/_apis/build/status/YACReader.yacreader?branchName=develop&jobName=CodeFormatValidation)](https://dev.azure.com/luisangelsm/YACReader/_build/latest?definitionId=1&branchName=develop)|
|Linux | [![Build Status](https://dev.azure.com/luisangelsm/YACReader/_apis/build/status/YACReader.yacreader?branchName=master&jobName=Linux)](https://dev.azure.com/luisangelsm/YACReader/_build/latest?definitionId=1&branchName=master) | [![Build Status](https://dev.azure.com/luisangelsm/YACReader/_apis/build/status/YACReader.yacreader?branchName=develop&jobName=Linux)](https://dev.azure.com/luisangelsm/YACReader/_build/latest?definitionId=1&branchName=develop)|
|Windows x86| [![Build Status](https://dev.azure.com/luisangelsm/YACReader/_apis/build/status/YACReader.yacreader?branchName=master&jobName=Windows_x86)](https://dev.azure.com/luisangelsm/YACReader/_build/latest?definitionId=1&branchName=master)|[![Build Status](https://dev.azure.com/luisangelsm/YACReader/_apis/build/status/YACReader.yacreader?branchName=develop&jobName=Windows_x86)](https://dev.azure.com/luisangelsm/YACReader/_build/latest?definitionId=1&branchName=develop)|
|Windows x64| [![Build Status](https://dev.azure.com/luisangelsm/YACReader/_apis/build/status/YACReader.yacreader?branchName=master&jobName=Windows_x64)](https://dev.azure.com/luisangelsm/YACReader/_build/latest?definitionId=1&branchName=master)|[![Build Status](https://dev.azure.com/luisangelsm/YACReader/_apis/build/status/YACReader.yacreader?branchName=develop&jobName=Windows_x64)](https://dev.azure.com/luisangelsm/YACReader/_build/latest?definitionId=1&branchName=develop)|
|MacOS | [![Build Status](https://dev.azure.com/luisangelsm/YACReader/_apis/build/status/YACReader.yacreader?branchName=master&jobName=MacOS)](https://dev.azure.com/luisangelsm/YACReader/_build/latest?definitionId=1&branchName=master) | [![Build Status](https://dev.azure.com/luisangelsm/YACReader/_apis/build/status/YACReader.yacreader?branchName=develop&jobName=MacOS)](https://dev.azure.com/luisangelsm/YACReader/_build/latest?definitionId=1&branchName=develop)|
|Publish Build||[![Build Status](https://dev.azure.com/luisangelsm/YACReader/_apis/build/status/YACReader.yacreader?branchName=develop&jobName=PublishDevBuilds)](https://dev.azure.com/luisangelsm/YACReader/_build/latest?definitionId=1&branchName=develop)|# YACReader
"Yet another comic reader"
## License
This software has been developed by Luis Ángel San Martín Rodríguez
([email protected]) under GPL v3 license
(see [COPYING.txt](./COPYING.txt)).## Getting YACReader
### Official releases:
[https://github.com/YACReader/yacreader/releases](https://github.com/YACReader/yacreader/releases)[](https://flathub.org/apps/details/com.yacreader.YACReader)
### As a package:
[![Packaging status](https://repology.org/badge/vertical-allrepos/yacreader.svg)](https://repology.org/metapackage/yacreader)
### From OBS build service:
### Building from source:
See [INSTALL.md](./INSTALL.md)
## Contact
- Project home page : www.yacreader.com
- e-mail:
- [email protected]
- [email protected]
- Social:
- Facebook - http://www.facebook.com/YACReader
- Twitter - https://twitter.com/yacreader
- YouTube - https://www.youtube.com/user/yacreader
- Instagram - https://www.instagram.com/yacreader/If you need help or have any suggestion, please, send me an e-mail.
## Contributing
If you are interested in contributing to the project the first step should be to contact me so we can plan together the best approach, you can send an e-mail or just open an issue in this repo. For small bug fixes it is usually ok to open a PR directly.Contributions are not restricted to coding; you can help the project by bringing new UI/UX ideas, designing new assets, writing manuals or tutorials, translating the apps, etc. If you are interested in DevOps, YACReader uses Azure Pipelines for CI/CD, any improvements in that area are welcome. Testing pre-releases is also really appreciated.
#### Dev Setup
YACReader is developed in *c++/Qt*, so the first thing you need to do is to install a *C++* compiler or environment that supports at least *C++17* and *Qt*. In *Windows* I use *Visual Studio Community Edition 2019* as build system and in *macos* I use Xcode, but I do all the coding using *QtCreator*. The project support *Qt5* and *Qt6* at the moment so you need to make sure that everything works in both *Qt5* and *Qt6*, you only need to install one flavor of *Qt* and *CI* will check that everything builds with both, I recommend using *Qt6*.The repo includes binaries for the dependencies needed for *Windows* (MSVC compiler) and *macos* (clang) but you need to configure *7zip* dependency manually, please take a look at *compressed_archive/README_7zip.txt*.
##### Running and debugging
YACReader needs to find its dependencies at runtime, make sure that *Qt* binaries are in your *PATH* and the third-party binaries are next to the executable. The best way to make sure you have all the third-party binaries in place is to check YACReader installation and copy the binaries in your output folder.If you have the time and the energy, please open a PR with a script that automatizes any of these manual processes.
#### Code Format
YACReader uses `clang-format` to ensure a common style and avoid deviances from it. CI checks this and will fail if the correct format is not used. `clang-format` needs to be called recursively in all the folders because some of them have their own `.clang-format` file, mainly to exclude changing the format in third-party libraries which are included in the source code. I recommend configuring your development tools to use `clang-format`, you can try to use it manually, but please, do it always before committing changes. I recommend using QtCreator configured properly, you can find a tutorial [here]( https://www.vikingsoftware.com/using-clang-format-with-qtcreator/).#### CI/CD
Any PR will be validated through CI, and it will not be merged if CI fails.#### Pull Requests
The base and target branch for any PR should always be `develop`.## Donations
YACReader is free but it needs money to keep being alive, so please, if you like YACReader, visit the home page and make a donation.## Hacktoberfest
If you are interested in YACReader, please contact me so we can discuss your next steps.