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https://github.com/Yalantis/Side-Menu.Android

Side menu with some categories to choose.
https://github.com/Yalantis/Side-Menu.Android

android animation drawer-layout java menu navigationview

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Side menu with some categories to choose.

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[![Android Arsenal](https://img.shields.io/badge/Android%20Arsenal-Side--Menu.Android-brightgreen.svg?style=flat)](https://android-arsenal.com/details/1/1388) [![Yalantis](https://github.com/Yalantis/Side-Menu.Android/blob/master/badge.png)](https://yalantis.com/?utm_source=github)
Side Menu
==============
#### Side menu with some categories to choose.
Check this project on dribbble.

Check this project on Behance.

God bless Ukraine!

![Preview](https://cdn.dribbble.com/users/125056/screenshots/1689922/events-menu_1-1-6.gif)

Sample
======
Sample & .aar file
Note
====

depends on Ozodrukh's animation util for CircularReveal animation for 2.3+ version

Using
======
First of all you have to upload animation submodule with `git submodule update --init` command



Or you can add gradle dependency with command :

```groovy
dependencies {
implementation 'com.github.yalantis:Side-Menu.Android:1.0.2'
}
```
.

and command:

```groovy
repositories {
maven {
url "https://jitpack.io"
}
}
dependencies {
implementation 'com.github.ozodrukh:CircularReveal:(latest-release)@aar'
}

```

To add gradle dependency you need to open build.gradle (in your app folder,not in a project folder) then copy and add the dependencies there in the dependencies block;


for CircularReveal module

After you have to create special overlay layout to show in behind current `Circular Reveal` animated view.
And to add all items to menu you have to add all of them into `LinearLayout`

```xml






```

```java

ViewAnimator viewAnimator = new ViewAnimator<>(ActionBarActivity.this,
new ArrayList(),
(LinearLayout) findViewById(R.id.left_drawer),
contentFragment, drawerLayout);
//to open menu you have to override ActionBarDrawerToggle method
@Override
public void onDrawerSlide(View drawerView, float slideOffset) {
super.onDrawerSlide(drawerView, slideOffset);
if (slideOffset > 0.6 && viewAnimator.getLinearLayout().getChildCount() == 0)
viewAnimator.showMenuContent();
}
public void onDrawerClosed(View view) {
super.onDrawerClosed(view);
viewAnimator.getLinearLayout().removeAllViews();
viewAnimator.getLinearLayout().invalidate();
}

```
All menu items should implement `Resourceble` interface to get menu item name and drawable res
And all fragments should implement `ScreenShotable` to get screenshot of a fragment

You can customize icons that u place in the menu,or add mor items. Simply by changing the list you parse to view animator .For example:

```java

private List list = new ArrayList<>(); \\ the list of menu items

SlideMenuItem menuItem0 = new SlideMenuItem(ContentFragment.CLOSE, R.drawable.icn_close);
list.add(menuItem0);
SlideMenuItem menuItem = new SlideMenuItem(ContentFragment.BUILDING, R.drawable.icn_1); \\first parameter is the id of menu item,the second is the icon resouce
list.add(menuItem);
SlideMenuItem menuItem2 = new SlideMenuItem(ContentFragment.BOOK, R.drawable.icn_2);
list.add(menuItem2);

viewAnimator = new ViewAnimator<>(this, list, contentFragment, drawerLayout, this);
```

#### Let us know!

We’d be really happy if you sent us links to your projects where you use our component. Just send an email to [email protected] And do let us know if you have any questions or suggestion regarding the animation.

P.S. We’re going to publish more awesomeness wrapped in code and a tutorial on how to make UI for Android (iOS) better than better. Stay tuned!

## License

Copyright 2019, Yalantis

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.