https://github.com/Yamil-Serrano/Rayku-Engine
Rayku Engine is a basic 2D platform game engine built in C++ using raylib as the underlying framework. It provides a simple and modular codebase designed for creating 2D platformer games, focusing on core engine functionality such as input handling, rendering, physics, and entity management.
https://github.com/Yamil-Serrano/Rayku-Engine
2d-platformer-engine game-development game-engine raylib
Last synced: 10 months ago
JSON representation
Rayku Engine is a basic 2D platform game engine built in C++ using raylib as the underlying framework. It provides a simple and modular codebase designed for creating 2D platformer games, focusing on core engine functionality such as input handling, rendering, physics, and entity management.
- Host: GitHub
- URL: https://github.com/Yamil-Serrano/Rayku-Engine
- Owner: Yamil-Serrano
- License: other
- Created: 2025-07-17T00:24:43.000Z (11 months ago)
- Default Branch: main
- Last Pushed: 2025-08-18T18:01:27.000Z (10 months ago)
- Last Synced: 2025-08-29T06:35:27.047Z (10 months ago)
- Topics: 2d-platformer-engine, game-development, game-engine, raylib
- Language: C++
- Homepage:
- Size: 617 KB
- Stars: 0
- Watchers: 0
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE.md