https://github.com/ZL-Audio/ZLEqualizer
equalizer plugin
https://github.com/ZL-Audio/ZLEqualizer
aax audio-effect audio-unit equalizer juce lv2 vst3
Last synced: about 1 month ago
JSON representation
equalizer plugin
- Host: GitHub
- URL: https://github.com/ZL-Audio/ZLEqualizer
- Owner: ZL-Audio
- License: gpl-3.0
- Created: 2023-12-10T21:38:43.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2024-11-11T21:07:57.000Z (7 months ago)
- Last Synced: 2024-11-11T21:20:30.760Z (7 months ago)
- Topics: aax, audio-effect, audio-unit, equalizer, juce, lv2, vst3
- Language: C++
- Homepage: https://zl-audio.github.io/plugins/zlequalizer/
- Size: 1.64 MB
- Stars: 294
- Watchers: 9
- Forks: 8
- Open Issues: 3
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE.md
Awesome Lists containing this project
- awesome-juce - ZLEqualizer - Audio](https://github.com/ZL-Audio)</sup> | 16-band minimum-phase dynamic equalizer| AGPL-3.0|491|10 days<sub><sup>🟢</sup></sub>| (Effects)
README
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# ZL Equalizer
![pluginval]()
[](https://opensource.org/license/agpl-v3)
[](https://somsubhra.github.io/github-release-stats/?username=ZL-Audio&repository=ZLEqualizer&page=1&per_page=30)ZL Equalizer is an equalizer plugin.
A short intro video is available at [here](https://www.youtube.com/watch?v=bC-mBDumzvU).
## Usage
See the wiki for details.
## Download
See the releases for the latest version.
**Please NOTICE**:
- the installer has **NOT** been notarized/EV certificated on macOS/Windows
- the plugin has **NOT** been fully tested on DAWs## Build from Source
### Install Dependencies
Please make sure `Clang` (`AppleClang 16+` or `LLVM/Clang 17+`), `cmake` (minimum 3.25), `ninja` are installed and configured on your OS.
On Windows (with Intel chips), you may install Intel® Integrated Performance Primitives and set its path as an environment variable `IPP_DIR`. It is not a hard requirement as KFR has already been used for SIMD/DFT acceleration.
On Linux, you can install the remaining dependencies with the following command:
```console
sudo apt-get update && sudo apt install libasound2-dev libx11-dev libxinerama-dev libxext-dev libfreetype-dev libfontconfig1-dev libwebkit2gtk-4.1-dev libglu1-mesa-dev
```### Clone and Build
Once you have set up the environment, you can clone the ZL Equalizer code, populate all submodules, then configure & build the code. Please set the variable `ZL_JUCE_FORMATS` as a list of formats that you want, e.g., `"VST3;LV2"`.
```console
git clone https://github.com/ZL-Audio/ZLEqualizer
cd ZLEqualizer
git submodule update --init --recursive
cmake -B Builds -G Ninja -DCMAKE_BUILD_TYPE=Release -DKFR_ENABLE_MULTIARCH=OFF -DZL_JUCE_FORMATS="VST3;LV2" .
cmake --build Builds --config Release
```
After building, the plugins should have been copied to the corresponding folders. If you want to disable the copy process, you can pass `-DZL_JUCE_COPY_PLUGIN=FALSE`, find the binary folders under `Builds/ZLEqualizer_artefacts/Release` and copy them manually.> If there are multiple compilers on your OS, you may need to pass extra flags to maker sure that cmake uses `LLVM/Clang`. On Linux, you may pass `-DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++`. On Windows, you may pass `-DCMAKE_C_COMPILER=clang-cl -DCMAKE_CXX_COMPILER=clang-cl`.
> AAX plug-ins need to be digitally signed using PACE Anti-Piracy's signing tools before they will run in commercially available versions of Pro Tools.
## License
ZL Equalizer is licensed under AGPLv3, as found in the [LICENSE.md](LICENSE.md) file. However, the [logo of ZL Audio](assets/zlaudio.svg) and the [logo of ZL Equalizer](assets/logo.svg) are not covered by this license.
Copyright (c) 2023 - [zsliu98](https://github.com/zsliu98)
JUCE framework from [JUCE](https://github.com/juce-framework/JUCE)
JUCE template from [pamplejuce](https://github.com/sudara/pamplejuce)
[nlopt](https://github.com/stevengj/nlopt) by [Steven G. Johnson](https://github.com/stevengj)
[kfr](https://github.com/kfrlib/kfr) by [KFR](https://github.com/kfrlib)
[fft-juce](https://github.com/hollance/fft-juce) by [
Matthijs Hollemans](https://github.com/hollance)[fontaudio](https://github.com/fefanto/fontaudio) by [fefanto](https://github.com/fefanto)
[RemixIcon](https://github.com/Remix-Design/RemixIcon) by [Remix Design](https://github.com/Remix-Design)
Font from CMU Open Sans, Font Awesome and MiSans.
## References
Vicanek, Martin. *Matched One-Pole Digital Shelving Filters*. (2019).
Vicanek, Martin. *Matched Second Order Digital Filters*. (2016).
Redmon, Nigel. *Cascading filters*. (2016).
Wishnick, Aaron. *Time-Varying Filters for Musical Applications*. DAFx. (2014).
Moler, Cleve. [*Makima Piecewise Cubic Interpolation*](https://blogs.mathworks.com/cleve/2019/04/29/makima-piecewise-cubic-interpolation/). MathWorks Blogs. (2019).
[Equalize It](https://github.com/suroge/equalize_it) by [suroge](https://github.com/suroge)
[Frequalizer](https://github.com/ffAudio/Frequalizer) by [ffAudio](https://github.com/ffAudio)