https://github.com/abdenasser/elixir-works
some examples of elixir code
https://github.com/abdenasser/elixir-works
Last synced: 6 months ago
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some examples of elixir code
- Host: GitHub
- URL: https://github.com/abdenasser/elixir-works
- Owner: Abdenasser
- Created: 2016-02-28T15:43:16.000Z (over 9 years ago)
- Default Branch: master
- Last Pushed: 2016-03-13T22:22:08.000Z (over 9 years ago)
- Last Synced: 2025-02-10T06:45:15.820Z (8 months ago)
- Language: Elixir
- Homepage:
- Size: 46.9 KB
- Stars: 1
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
```elixir
# Single line comments start with a number symbol.# There's no multi-line comment,
# but you can stack multiple comments.# To use the elixir shell use the `iex` command.
# Compile your modules with the `elixirc` command.# Both should be in your path if you installed elixir correctly.
## ---------------------------
## -- Basic types
## ---------------------------# There are numbers
3 # integer
0x1F # integer
3.0 # float# Atoms, that are literals, a constant with name. They start with `:`.
:hello # atom# Tuples that are stored contiguously in memory.
{1,2,3} # tuple# We can access a tuple element with the `elem` function:
elem({1, 2, 3}, 0) #=> 1# Lists that are implemented as linked lists.
[1,2,3] # list# We can access the head and tail of a list as follows:
[head | tail] = [1,2,3]
head #=> 1
tail #=> [2,3]# In elixir, just like in Erlang, the `=` denotes pattern matching and
# not an assignment.
#
# This means that the left-hand side (pattern) is matched against a
# right-hand side.
#
# This is how the above example of accessing the head and tail of a list works.# A pattern match will error when the sides don't match, in this example
# the tuples have different sizes.
# {a, b, c} = {1, 2} #=> ** (MatchError) no match of right hand side value: {1,2}# There are also binaries
<<1,2,3>> # binary# Strings and char lists
"hello" # string
'hello' # char list# Multi-line strings
"""
I'm a multi-line
string.
"""
#=> "I'm a multi-line\nstring.\n"# Strings are all encoded in UTF-8:
"héllò" #=> "héllò"# Strings are really just binaries, and char lists are just lists.
<> #=> "abc"
[?a, ?b, ?c] #=> 'abc'# `?a` in elixir returns the ASCII integer for the letter `a`
?a #=> 97# To concatenate lists use `++`, for binaries use `<>`
[1,2,3] ++ [4,5] #=> [1,2,3,4,5]
'hello ' ++ 'world' #=> 'hello world'<<1,2,3>> <> <<4,5>> #=> <<1,2,3,4,5>>
"hello " <> "world" #=> "hello world"# Ranges are represented as `start..end` (both inclusive)
1..10 #=> 1..10
lower..upper = 1..10 # Can use pattern matching on ranges as well
[lower, upper] #=> [1, 10]## ---------------------------
## -- Operators
## ---------------------------# Some math
1 + 1 #=> 2
10 - 5 #=> 5
5 * 2 #=> 10
10 / 2 #=> 5.0# In elixir the operator `/` always returns a float.
# To do integer division use `div`
div(10, 2) #=> 5# To get the division remainder use `rem`
rem(10, 3) #=> 1# There are also boolean operators: `or`, `and` and `not`.
# These operators expect a boolean as their first argument.
true and true #=> true
false or true #=> true
# 1 and true #=> ** (ArgumentError) argument error# Elixir also provides `||`, `&&` and `!` which accept arguments of any type.
# All values except `false` and `nil` will evaluate to true.
1 || true #=> 1
false && 1 #=> false
nil && 20 #=> nil
!true #=> false# For comparisons we have: `==`, `!=`, `===`, `!==`, `<=`, `>=`, `<` and `>`
1 == 1 #=> true
1 != 1 #=> false
1 < 2 #=> true# `===` and `!==` are more strict when comparing integers and floats:
1 == 1.0 #=> true
1 === 1.0 #=> false# We can also compare two different data types:
1 < :hello #=> true# The overall sorting order is defined below:
# number < atom < reference < functions < port < pid < tuple < list < bit string# To quote Joe Armstrong on this: "The actual order is not important,
# but that a total ordering is well defined is important."## ---------------------------
## -- Control Flow
## ---------------------------# `if` expression
if false do
"This will never be seen"
else
"This will"
end# There's also `unless`
unless true do
"This will never be seen"
else
"This will"
end# Remember pattern matching? Many control-flow structures in elixir rely on it.
# `case` allows us to compare a value against many patterns:
case {:one, :two} do
{:four, :five} ->
"This won't match"
{:one, x} ->
"This will match and bind `x` to `:two`"
_ ->
"This will match any value"
end# It's common to bind the value to `_` if we don't need it.
# For example, if only the head of a list matters to us:
[head | _] = [1,2,3]
head #=> 1# For better readability we can do the following:
[head | _tail] = [:a, :b, :c]
head #=> :a# `cond` lets us check for many conditions at the same time.
# Use `cond` instead of nesting many `if` expressions.
cond do
1 + 1 == 3 ->
"I will never be seen"
2 * 5 == 12 ->
"Me neither"
1 + 2 == 3 ->
"But I will"
end# It is common to set the last condition equal to `true`, which will always match.
cond do
1 + 1 == 3 ->
"I will never be seen"
2 * 5 == 12 ->
"Me neither"
true ->
"But I will (this is essentially an else)"
end# `try/catch` is used to catch values that are thrown, it also supports an
# `after` clause that is invoked whether or not a value is caught.
try do
throw(:hello)
catch
message -> "Got #{message}."
after
IO.puts("I'm the after clause.")
end
#=> I'm the after clause
# "Got :hello"## ---------------------------
## -- Modules and Functions
## ---------------------------# Anonymous functions (notice the dot)
square = fn(x) -> x * x end
square.(5) #=> 25# They also accept many clauses and guards.
# Guards let you fine tune pattern matching,
# they are indicated by the `when` keyword:
f = fn
x, y when x > 0 -> x + y
x, y -> x * y
endf.(1, 3) #=> 4
f.(-1, 3) #=> -3# Elixir also provides many built-in functions.
# These are available in the current scope.
is_number(10) #=> true
is_list("hello") #=> false
elem({1,2,3}, 0) #=> 1# You can group several functions into a module. Inside a module use `def`
# to define your functions.
defmodule Math do
def sum(a, b) do
a + b
enddef square(x) do
x * x
end
endMath.sum(1, 2) #=> 3
Math.square(3) #=> 9# To compile our simple Math module save it as `math.ex` and use `elixirc`
# in your terminal: elixirc math.ex# Inside a module we can define functions with `def` and private functions with `defp`.
# A function defined with `def` is available to be invoked from other modules,
# a private function can only be invoked locally.
defmodule PrivateMath do
def sum(a, b) do
do_sum(a, b)
enddefp do_sum(a, b) do
a + b
end
endPrivateMath.sum(1, 2) #=> 3
# PrivateMath.do_sum(1, 2) #=> ** (UndefinedFunctionError)# Function declarations also support guards and multiple clauses:
defmodule Geometry do
def area({:rectangle, w, h}) do
w * h
enddef area({:circle, r}) when is_number(r) do
3.14 * r * r
end
endGeometry.area({:rectangle, 2, 3}) #=> 6
Geometry.area({:circle, 3}) #=> 28.25999999999999801048
# Geometry.area({:circle, "not_a_number"})
#=> ** (FunctionClauseError) no function clause matching in Geometry.area/1# Due to immutability, recursion is a big part of elixir
defmodule Recursion do
def sum_list([head | tail], acc) do
sum_list(tail, acc + head)
enddef sum_list([], acc) do
acc
end
endRecursion.sum_list([1,2,3], 0) #=> 6
# Elixir modules support attributes, there are built-in attributes and you
# may also add custom ones.
defmodule MyMod do
@moduledoc """
This is a built-in attribute on a example module.
"""@my_data 100 # This is a custom attribute.
IO.inspect(@my_data) #=> 100
end## ---------------------------
## -- Structs and Exceptions
## ---------------------------# Structs are extensions on top of maps that bring default values,
# compile-time guarantees and polymorphism into Elixir.
defmodule Person do
defstruct name: nil, age: 0, height: 0
endjoe_info = %Person{ name: "Joe", age: 30, height: 180 }
#=> %Person{age: 30, height: 180, name: "Joe"}# Access the value of name
joe_info.name #=> "Joe"# Update the value of age
older_joe_info = %{ joe_info | age: 31 }
#=> %Person{age: 31, height: 180, name: "Joe"}# The `try` block with the `rescue` keyword is used to handle exceptions
try do
raise "some error"
rescue
RuntimeError -> "rescued a runtime error"
_error -> "this will rescue any error"
end
#=> "rescued a runtime error"# All exceptions have a message
try do
raise "some error"
rescue
x in [RuntimeError] ->
x.message
end
#=> "some error"## ---------------------------
## -- Concurrency
## ---------------------------# Elixir relies on the actor model for concurrency. All we need to write
# concurrent programs in elixir are three primitives: spawning processes,
# sending messages and receiving messages.# To start a new process we use the `spawn` function, which takes a function
# as argument.
f = fn -> 2 * 2 end #=> #Function
spawn(f) #=> #PID<0.40.0># `spawn` returns a pid (process identifier), you can use this pid to send
# messages to the process. To do message passing we use the `send` operator.
# For all of this to be useful we need to be able to receive messages. This is
# achieved with the `receive` mechanism:# The `receive do` block is used to listen for messages and process
# them when they are received. A `receive do` block will only
# process one received message. In order to process multiple
# messages, a function with a `receive do` block must recursively
# call itself to get into the `receive do` block again.defmodule Geometry do
def area_loop do
receive do
{:rectangle, w, h} ->
IO.puts("Area = #{w * h}")
area_loop()
{:circle, r} ->
IO.puts("Area = #{3.14 * r * r}")
area_loop()
end
end
end# Compile the module and create a process that evaluates `area_loop` in the shell
pid = spawn(fn -> Geometry.area_loop() end) #=> #PID<0.40.0>
# Alternatively
pid = spawn(Geometry, :area_loop, [])# Send a message to `pid` that will match a pattern in the receive statement
send pid, {:rectangle, 2, 3}
#=> Area = 6
# {:rectangle,2,3}send pid, {:circle, 2}
#=> Area = 12.56000000000000049738
# {:circle,2}# The shell is also a process, you can use `self` to get the current pid
self() #=> #PID<0.27.0>
```