https://github.com/abusch/rtiow
Ray-Tracing In One Weekend (in Rust)
https://github.com/abusch/rtiow
Last synced: 5 months ago
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Ray-Tracing In One Weekend (in Rust)
- Host: GitHub
- URL: https://github.com/abusch/rtiow
- Owner: abusch
- Created: 2018-03-25T12:47:39.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2022-07-03T08:28:49.000Z (almost 4 years ago)
- Last Synced: 2025-07-18T15:58:44.520Z (11 months ago)
- Language: Rust
- Size: 219 KB
- Stars: 4
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Ray-Tracing In One Weekend (in Rust)
This is my take on implementing the raytracer described in Peter Shirley's [Ray Tracing in One Weekend](https://www.amazon.com.au/Ray-Tracing-Weekend-Minibooks-Book-ebook/dp/B01B5AODD8) book in [Rust](https://www.rust-lang.org/en-US/).
