https://github.com/accelbyte/accelbyte-unity-networking
AccelByte Unity Netwokring Library
https://github.com/accelbyte/accelbyte-unity-networking
Last synced: 14 days ago
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AccelByte Unity Netwokring Library
- Host: GitHub
- URL: https://github.com/accelbyte/accelbyte-unity-networking
- Owner: AccelByte
- Created: 2022-06-30T06:14:11.000Z (over 3 years ago)
- Default Branch: main
- Last Pushed: 2025-06-18T00:41:37.000Z (10 months ago)
- Last Synced: 2025-06-18T01:35:34.228Z (10 months ago)
- Language: C#
- Size: 631 KB
- Stars: 1
- Watchers: 2
- Forks: 1
- Open Issues: 1
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Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
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README
# AccelByte Networking Plugin
This plugin consist of NetworkTransport layer that allow the Unity game to enable peer-to-peer communication using AccelByte service.
This plugin relies on WebRTC protocol.
## Prerequisiste
Clone this repository and also copy ([AccelByte Unity SDK](https://github.com/AccelByte/accelbyte-unity-sdk)) repository.
## Documentation
The setup and implementation guideline are available in [our portal](https://docs.accelbyte.io/gaming-services/tutorials/byte-wars/unity/learning-paths/multiplayer/unity-path-quick-match-p2p/).
## Supported Unity
The current supported Unity versions are 2020, 2021, 2022, Unity 6.
## How To Install
From Unity Package Manager, add package from git URL: "https://github.com/AccelByte/accelbyte-unity-networking.git"
## Supported Platforms
1. Windows
1. Linux
1. iOS
1. Android
1. WebGL (Beta)