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https://github.com/achyutastudios/godot-play-billing

Godot Plugin to integrate Google Play Billing Library
https://github.com/achyutastudios/godot-play-billing

android godot playbillinglibrary

Last synced: 2 months ago
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Godot Plugin to integrate Google Play Billing Library

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README

        

# Godot Play Billing

Welcome to the **Godot Play Billing Library**!

This plugin simplifies integration with the Google Play Billing system by providing a GDScript-based interface. Developers can easily implement billing features without needing to write any Kotlin or Java code, making it accessible even for those without prior Android development experience.

## Quick Start

To get started, follow these steps:

- [Download the Library](https://achyutastudios.github.io/godot-play-billing/get-started/download/).
- [Follow Installation Guide](https://achyutastudios.github.io/godot-play-billing/get-started/installation/).
- Run a simple billing example to verify your setup.

## Example

```gdscript
# The PlayBilling node is provided by the plugin,
# encapsulating all necessary signals and methods for Google Play Billing.
@onready var _play_billing: PlayBilling = $PlayBilling

func _ready():
# Initiate the connection to the Google Play Billing service.
_play_billing.start_connection()

func _on_play_billing_connected() -> void:
# Connection is established.
```

## Documentation
Comprehensive documentation is available [here](https://achyutastudios.github.io/godot-play-billing) and includes:

- [Introduction](https://achyutastudios.github.io/godot-play-billing/)
- Getting Started
- [Download](https://achyutastudios.github.io/godot-play-billing/get-started/download/)
- [Installation](https://achyutastudios.github.io/godot-play-billing/get-started/installation/)
- [Integration](https://achyutastudios.github.io/godot-play-billing/integrate/)
- [API Reference](https://achyutastudios.github.io/godot-play-billing/api-reference/)