https://github.com/acui/customized-pipeline
Implement a customized render pipeline in godot 4.3+
https://github.com/acui/customized-pipeline
gdscript glsl godot godot-demo godot-engine godot4 godot4-3 godot4-4 render-pipeline rendering-pipeline tutorial tutorial-code vulkan vulkan-demo
Last synced: 6 months ago
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Implement a customized render pipeline in godot 4.3+
- Host: GitHub
- URL: https://github.com/acui/customized-pipeline
- Owner: acui
- License: mit
- Created: 2025-02-12T07:57:54.000Z (12 months ago)
- Default Branch: master
- Last Pushed: 2025-03-04T03:57:09.000Z (11 months ago)
- Last Synced: 2025-06-10T15:09:41.092Z (8 months ago)
- Topics: gdscript, glsl, godot, godot-demo, godot-engine, godot4, godot4-3, godot4-4, render-pipeline, rendering-pipeline, tutorial, tutorial-code, vulkan, vulkan-demo
- Language: GDScript
- Homepage:
- Size: 196 KB
- Stars: 7
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Customized Render Pipeline
This is a Godot test project that implements a customized render pipeline for Godot 4.4.
It's based on the triangle example of the Vulkan Tutorial:
https://vulkan-tutorial.com/Drawing_a_triangle/Setup/Base_code

## License
The source in this repository falls under an MIT license (see LICENSE)