https://github.com/adcimon/morph-effect
Vertex shader that morphs geometry into primitive shapes.
https://github.com/adcimon/morph-effect
shaders unity
Last synced: about 24 hours ago
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Vertex shader that morphs geometry into primitive shapes.
- Host: GitHub
- URL: https://github.com/adcimon/morph-effect
- Owner: adcimon
- License: mit
- Created: 2018-05-26T14:49:19.000Z (about 8 years ago)
- Default Branch: master
- Last Pushed: 2024-06-02T17:45:51.000Z (about 2 years ago)
- Last Synced: 2026-03-07T03:43:45.463Z (4 months ago)
- Topics: shaders, unity
- Homepage:
- Size: 97.8 MB
- Stars: 14
- Watchers: 1
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Morph Effect
Vertex shader that morphs geometry into primitive shapes.

To morph into a sphere the vertices are expanded.

To morph into a cube the vertices are expanded and clamped to fit the cube dimensions.

References.
> [Graphic Shaders, Chapter 16](http://web.engr.oregonstate.edu/~mjb/cgeducation/ShadersBookSecond/)