https://github.com/admataz/hundred-players
An experimental multiplayer game
https://github.com/admataz/hundred-players
Last synced: 11 months ago
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An experimental multiplayer game
- Host: GitHub
- URL: https://github.com/admataz/hundred-players
- Owner: admataz
- License: isc
- Created: 2019-11-26T23:34:33.000Z (over 6 years ago)
- Default Branch: master
- Last Pushed: 2022-12-22T13:16:22.000Z (over 3 years ago)
- Last Synced: 2025-07-22T06:06:30.213Z (about 1 year ago)
- Language: JavaScript
- Size: 4.09 MB
- Stars: 0
- Watchers: 1
- Forks: 1
- Open Issues: 18
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Metadata Files:
- Readme: README.md
- License: license.txt
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README
# hundred players
An experimental game I created for a lightning talk at [London Node User Group](https://lnug.org) in November 2019

The basic idea is to use available technologies to create an online game that could take multiple partipants at the same time and allow a shared, emergent experience with attendees.
In this experiment I use
- [Pusher Channels](https://pusher.com/channels) to handle the sockets and pub/sub messaging for subscribed users
- [Fastify](https://www.fastify.io/) as the node.js application server to manage user authentication and hosting the game
- [Svelte.js](https://svelte.dev) for the actual client-side game
All original code is open source [ICS](./license.txt) license
© Adam Davis 2019