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https://github.com/adrenak/UniDLL
Editor window to create DLLs from C# code in Unity
https://github.com/adrenak/UniDLL
dll dllexport library unity unity3d
Last synced: 2 months ago
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Editor window to create DLLs from C# code in Unity
- Host: GitHub
- URL: https://github.com/adrenak/UniDLL
- Owner: adrenak
- License: mit
- Created: 2018-12-12T08:26:57.000Z (about 6 years ago)
- Default Branch: master
- Last Pushed: 2018-12-12T12:07:34.000Z (about 6 years ago)
- Last Synced: 2024-08-03T05:16:14.650Z (6 months ago)
- Topics: dll, dllexport, library, unity, unity3d
- Language: C#
- Size: 18.6 KB
- Stars: 51
- Watchers: 9
- Forks: 6
- Open Issues: 1
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
## UniDLL
Editor window to create DLLs from C# code in Unity easily## How to use
- In Unity, go to `Tools/UniDLL/Dll Creator`
- Fill the following details
- `.NET Compiler`: the version of the compiler to be used
- `DLL Name`: the name of the DLL that is to be generated
- `Source`: list of C# sources. Add a Folder to add all the `*.cs` files inside it recursively or add a `.cs` file to add a single source file
- `Defines`: list of compiltation symbols for the DLL
- `References`: list of references that must be used for compiling.
- Click `Create`
- The build is stored inside the Unity Project's `Assets` folder in a folder called `-build`. Any `LICENSE` and `README` files from the Unity project root are also copied there. Right-click on this folder to export a `UnityPackage`.## More
- https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/compiler-options/command-line-building-with-csc-exe
- https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/compiler-options/index## Contact
[@github](https://www.github.com/adrenak)
[@www](http://www.vatsalambastha.com)