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https://github.com/adrian-miasik/unity-shaders

A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨
https://github.com/adrian-miasik/unity-shaders

built-in graphics open-source shadergraph shaders unity-shader unity-shaders unity3d

Last synced: 30 days ago
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A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨

Awesome Lists containing this project

README

        

Unity Shaders




About
Releases
Screenshots
Author Notes
Donate
Support
Contact

unity-shaders-initial-preview

## About

Unity Shaders is an open source project containing a bunch of shader examples created in Unity.
Featuring a fully interactive shader gallery containing over 30+ shaders! (HLSL & ShaderGraph variations included).
Quickly swap backgrounds between skybox / solid colors to see your shader in a different environment.

**Version**: 1.1.1

**Author**: **[`Adrian Miasik`](https://adrian-miasik.com)**

**License**: [GPL-3.0](LICENSE)

**Contributor(s)**: `-`
Want to help? Send me an email with a proposal and poke me to create a contribution doc.

 
# Releases
## Latest
- [v1.1.1 - Unity 2023.2 + Improved UI + Z-Axis Movement](https://github.com/adrian-miasik/unity-shaders/releases/tag/v1.1.1)

### Previous
- [v1.1.0 - Universal Render Pipeline](https://github.com/adrian-miasik/unity-shaders/releases/tag/v1.1.0)
- [v1.0.0 - Initial Launch](https://github.com/adrian-miasik/unity-shaders/releases/tag/v1.0.0)

## Donate
If you'd like to support my work, you can donate to help support this project via [GitHub Sponsors](https://github.com/sponsors/adrian-miasik) ❤️

 
## Media
### Overview

#### Normals

#### World Space

#### UV

#### Gradient

#### Gradient Custom Blend Points

#### Gradient Posterize

#### Lambert

#### Specular

#### Specular Cell Shade

#### Depth

#### Transparency

#### Scrolling Texture

#### Scrolling Texture Cutout

#### Disappearing Cow

#### 2 Tone Dissolve

#### Sine Vertex Displacement

## Author Notes
- Unity Shaders is a project I created to learn more about shaders. Hopefully others can learn a thing or two as well :)
- See [my GitHub profile](https://github.com/adrian-miasik) for more open source work
- I'm also currently open for work, if you're hiring send me an email at: `[email protected]`

## Contact Us / Support Line
Need help? Found a bug?
Send your questions, bug reports, and other support related inquiries to:
`[email protected]`
Alternatively, you can also report bugs directly to our [issues page](https://github.com/adrian-miasik/unity-shaders/issues)

For personal business related inquires / proposals:
`[email protected]`

## Third Party
- ShaderGraph screenshots generated with Cyanilux's [ShaderGraphToPNG](https://github.com/Cyanilux/ShaderGraphToPNG) package 👍

## Legal
This project is not sponsored by, authorized by, or affiliated with Unity Technologies or its affiliates.

Copyrights and trademarks are the property of their respective owners.
- Adrian Miasik Logo