https://github.com/aespinosadev/elastic-behaviour-simulation
Elastic solid simulation plugin for Unity. It uses a mass spring physics aproach. Simple but fine.
https://github.com/aespinosadev/elastic-behaviour-simulation
cloth elastic physics-engine physics-simulation simulation unity3d unity3d-plugin
Last synced: 11 months ago
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Elastic solid simulation plugin for Unity. It uses a mass spring physics aproach. Simple but fine.
- Host: GitHub
- URL: https://github.com/aespinosadev/elastic-behaviour-simulation
- Owner: AEspinosaDev
- Created: 2022-04-27T00:28:38.000Z (almost 4 years ago)
- Default Branch: main
- Last Pushed: 2022-05-15T23:19:24.000Z (over 3 years ago)
- Last Synced: 2025-01-23T07:12:34.479Z (about 1 year ago)
- Topics: cloth, elastic, physics-engine, physics-simulation, simulation, unity3d, unity3d-plugin
- Language: C#
- Homepage:
- Size: 42.1 MB
- Stars: 2
- Watchers: 2
- Forks: 2
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
ELASTIC BEHAVIOUR PLUGIN FOR UNITY 🎈
Elastic simulation using a mass spring physics aproach.
[](https://www.youtube.com/watch?v=ACFqWorLdKo&ab_channel=AntonioEspinosa)

ABOUT THIS REPOSITORY
You will find a sample scene in Unity.
Plugin comes as .unitypackage.
It was done using Unity 2020.3.33.
ABOUT THE PLUGIN
Explicit, simplectic and midpoint solvers implemented.
Wind forces supported. Integrated with Unity built in Wind Zones objects.
Explicit and Implicit penalty forces.
Collisions with planes and spheres.
Inspector is self explanatory. All parameters explained and it has instructions of what to do with some of them.
In order to use the plugin you have to download TetGen. TetGen is a software developed exlusively for the porpuse of
generating tetrahedral meshes. More info on the plugin release notes.