https://github.com/aespinosadev/oit-hairdemo-webgl
WebGL Order Independent Tansparency Technique tailored for hair cards
https://github.com/aespinosadev/oit-hairdemo-webgl
glsl glsl-shaders graphics graphics-programming hair webgl2
Last synced: 6 months ago
JSON representation
WebGL Order Independent Tansparency Technique tailored for hair cards
- Host: GitHub
- URL: https://github.com/aespinosadev/oit-hairdemo-webgl
- Owner: AEspinosaDev
- Created: 2023-11-14T13:09:53.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2023-12-11T13:34:04.000Z (over 2 years ago)
- Last Synced: 2025-01-23T07:12:34.158Z (over 1 year ago)
- Topics: glsl, glsl-shaders, graphics, graphics-programming, hair, webgl2
- Language: HTML
- Homepage:
- Size: 25.8 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# OIT-HairDemo-WebGL
WebGL Order Independent Tansparency Technique tailored for hair cards
+ Currently implementing layered approach, presented in this 2019 paper: https://graphics.tudelft.nl/Publications-new/2021/FEE21/layered_weighted_blended_order_independent_transparency.pdf
+ Original WBOIT paper: https://jcgt.org/published/0002/02/09/
+ Inspiration and reference from: https://github.com/tsherif/webgl2examples/blob/master/oit.html
No need for npm install, project needs a few very light packages and it's all already included for the sacke of simplicity.
Shading is bad, this project only focus in on transparencies for now. It implements a simplified Scheuermann technique.
