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https://github.com/aesthetixvb/pizzadelivery-2d-mini-game

"This-Barbie-Delivers-2D-Mini-Game" is a beginner game project stemming from GameDev.tv's assets and 2D Unity Video Game Development course.
https://github.com/aesthetixvb/pizzadelivery-2d-mini-game

beginner-game-developer beginner-project csharp unity2d video-game video-game-development

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"This-Barbie-Delivers-2D-Mini-Game" is a beginner game project stemming from GameDev.tv's assets and 2D Unity Video Game Development course.

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README

          

# Pizza Delivery System

*Now titled 'Pizza Delivery System' with personal assets to reflect change of theme and 2D level design.*

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**Pizza Delivery System** is a game made by following GameDev.tv's 2D Unity Video Game Development course.

## Delivery Driver Project

### Controls
- **WASD** or **arrow keys** to drive.

### Goal
- Find and deliver **6 packages** scattered around the map.
- Once a package is picked up, deliver it to the customer (*blue circles*).
- Avoid crashing and pick up *Energy* bolts to give your company car a boost.

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## How to Download and Play (PC)

1. Go to [Releases](../../releases) on this repo page.
2. Download the latest version.
3. Extract files into a folder.
4. Open the executable file.
5. **To exit game:** Press `Alt-F4` (sorry, there's no exit button yet).

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## Play in Your Browser

Don't want to download? No problem!

[**Play on Web Browser via this link**](https://aesthetixvb.github.io/PizzaDeliveryWebGLHost/)

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## About

This is my very first go around with game development in Unity, and I may come back to it later after completing more projects and courses in order to turn it into a usable minigame. Stopping here in order to...

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## Future Plans (If I Return)

- Add a basic tally system that keeps track of how many packages were delivered.
- Add a basic UI/Menu with options like **Play, Settings, Quit**.
- Add an end game/restart UI screen after all the packages are delivered.
- Use a pointer that guides the player to packages and their respective customers.
- Add a timer that starts after picking up the package.
- *Bonus*: Add emotes to represent customer's anger at certain time intervals.
- A way to lose the game by running out of time.
- Music and sound effects.
- More maps/levels (at least 4 more that increase in difficulty).

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## License

Licensed under [To be announced]