https://github.com/aetopia/igneous.launcher
An experimental dynamic link library injector for Minecraft: Bedrock Edition that can load multiple dynamic link libraries at game startup & runtime.
https://github.com/aetopia/igneous.launcher
Last synced: 11 months ago
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An experimental dynamic link library injector for Minecraft: Bedrock Edition that can load multiple dynamic link libraries at game startup & runtime.
- Host: GitHub
- URL: https://github.com/aetopia/igneous.launcher
- Owner: Aetopia
- License: agpl-3.0
- Created: 2025-05-30T10:47:30.000Z (about 1 year ago)
- Default Branch: main
- Last Pushed: 2025-05-31T09:08:51.000Z (about 1 year ago)
- Last Synced: 2025-05-31T20:58:32.505Z (about 1 year ago)
- Language: C#
- Homepage:
- Size: 50.8 KB
- Stars: 0
- Watchers: 0
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Igneous Launcher
An experimental dynamic link library injector for Minecraft: Bedrock Edition that can load multiple dynamic link libraries at game startup & runtime.
## Features
- Load dynamic link libraries at game startup & runtime.
- Load multiple dynamic link libraries at once.
## [Usage](https://www.youtube.com/watch?v=OfFarr4wVK0)
- Download the latest release from [GitHub Releases](https://github.com/Aetopia/Igneous.Launcher/releases).
- Locate desired modifications & determine when they should be injected:
|State|Description|
|-|-|
|🛠️ Startup|Load specified dynamic link libraries before the game is initialized.|
|🎮 Runtime|Load specified dynamic link libraries after the game is initialized.|
- For most modifications loading at 🎮 Runtime should suffice.
- Consider consulting modification developers for more information.
- Once you have determined when to inject the desired modifications, in either 🛠️ or 🎮 sections:
- Click ➕ to add modifications.
- Click ➖ to remove select modifications.
- Once done, click on ▶ to launch the game with the selected modifications.
## Build
1. Download the [.NET SDK](https://dotnet.microsoft.com/en-us/download).
2. Run the following command to compile:
```cmd
dotnet publish "src\Igneous.Launcher.csproj"
```