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https://github.com/aetopia/igneous.launcher

An experimental dynamic link library injector for Minecraft: Bedrock Edition that can load multiple dynamic link libraries at game startup & runtime.
https://github.com/aetopia/igneous.launcher

Last synced: 11 months ago
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An experimental dynamic link library injector for Minecraft: Bedrock Edition that can load multiple dynamic link libraries at game startup & runtime.

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# Igneous Launcher

An experimental dynamic link library injector for Minecraft: Bedrock Edition that can load multiple dynamic link libraries at game startup & runtime.

## Features

- Load dynamic link libraries at game startup & runtime.

- Load multiple dynamic link libraries at once.

## [Usage](https://www.youtube.com/watch?v=OfFarr4wVK0)

- Download the latest release from [GitHub Releases](https://github.com/Aetopia/Igneous.Launcher/releases).

- Locate desired modifications & determine when they should be injected:

|State|Description|
|-|-|
|🛠️ Startup|Load specified dynamic link libraries before the game is initialized.|
|🎮 Runtime|Load specified dynamic link libraries after the game is initialized.|

- For most modifications loading at 🎮 Runtime should suffice.

- Consider consulting modification developers for more information.

- Once you have determined when to inject the desired modifications, in either 🛠️ or 🎮 sections:

- Click to add modifications.

- Click to remove select modifications.

- Once done, click on to launch the game with the selected modifications.

## Build

1. Download the [.NET SDK](https://dotnet.microsoft.com/en-us/download).

2. Run the following command to compile:

```cmd
dotnet publish "src\Igneous.Launcher.csproj"
```