https://github.com/agentkush/icarus-mods
38 Icarus survival game mods β 37,500+ data entries, 18,800+ recipes. Processing speed, recycling, building pieces, turrets, economy, difficulty rebalance and more.
https://github.com/agentkush/icarus-mods
building crafting exmod game-balance game-mods icarus icarus-first-cohort icarus-modding icarus-mods jimk72 mod-manager modding open-source processing-speed quality-of-life survival-game unreal-engine workshop
Last synced: about 2 months ago
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38 Icarus survival game mods β 37,500+ data entries, 18,800+ recipes. Processing speed, recycling, building pieces, turrets, economy, difficulty rebalance and more.
- Host: GitHub
- URL: https://github.com/agentkush/icarus-mods
- Owner: AgentKush
- License: mit
- Created: 2026-01-04T07:14:11.000Z (5 months ago)
- Default Branch: main
- Last Pushed: 2026-04-25T20:12:17.000Z (about 2 months ago)
- Last Synced: 2026-04-25T21:16:36.056Z (about 2 months ago)
- Topics: building, crafting, exmod, game-balance, game-mods, icarus, icarus-first-cohort, icarus-modding, icarus-mods, jimk72, mod-manager, modding, open-source, processing-speed, quality-of-life, survival-game, unreal-engine, workshop
- Language: PowerShell
- Homepage: https://agentkush.github.io/Icarus-mods/
- Size: 342 MB
- Stars: 3
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- Contributing: CONTRIBUTING.md
- Funding: .github/FUNDING.yml
- License: LICENSE
- Code of conduct: CODE_OF_CONDUCT.md
- Security: SECURITY.md
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README
# AgentKush's Icarus Mods
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[](https://github.com/AgentKush/Icarus-mods/releases)
[](LICENSE)
[](https://github.com/AgentKush/Icarus-mods/issues)
[](https://github.com/AgentKush/Icarus-mods/actions)
A comprehensive mod collection for **[Icarus: First Cohort](https://store.steampowered.com/app/1149460/Icarus/)**
**[π Browse All Mods on the Web](https://agentkush.github.io/Icarus-mods/)** Β· Requires **[JimK72's Icarus Mod Manager](https://github.com/Jimk72/Icarus_Software)** Β· All DLCs compatible
---
`π¦ EXMOD only` β drop the `.EXMODZ` into Mod Manager and go
`π§ PAK mod` β also needs a `.pak` in `Icarus/Content/Paks/mods/` Β· all players + server must install
---
## πͺ Workshop & Items
| Mod | Ver | Description |
|-----|:---:|-------------|
| [𧬠Agent's BioLab](Agents_BioLab) | `2.0` | All 11 Bio Lab Legendary weapons in the Workshop β includes Sandwyrm Chainsaw |
| [π¦ Agent's Individual Item Kits](Agents_Individual_Item_Kits) | `5.1` | 2,683 individual item kits with real game icons β 20 categorized tabs Β· armor sorted by slot Β· 5-row layout |
| [β»οΈ Workshop Recyclers](Workshop_Recyclers) | `5.5` | 2 recycling machines + Incinerator Β· 5,340 recipes Β· Returns processed materials β every item in the game covered |
| [π§ Dev Tools Kit](Dev_Tools_Kit) | `1.1.3` | 10 hidden developer tools β Thor's Hammer (fly mode), Transform Tool, and more. All free! |
| [ποΈ Night Vision Goggles](NightVisionGoggles) | `2.1` | Unlocks hidden NV system β craft at Fabricator/Manufacturer/Machining Bench. No decay, durable, lightweight |
| [βοΈ Solar Panel Expansion](Solar_Panel_Expansion) | `1.0` | All solar panels and solar backpack in a dedicated Workshop tab with fair pricing |
| [βοΈ Passive Ore Extractor Drills](Passive_Ore_Extractor_Drills) | `7.7` | 23 passive ore extractors β one per ore type Β· Workshop purchasable Β· Infinite extraction |
## ποΈ Building & Construction
| Mod | Ver | Description |
|-----|:---:|-------------|
| [π§± Hidden Building Pieces](Hidden_Building_Pieces) | `4.1` | 60 hidden building pieces β diagonal/curved sets, frames, corner stairs, roof peaks for 11+ materials |
| [β‘ Extended Wire and Pipe Tool](Extended_Wire_and_Pipe_Tool) | `1.0` | π§ 10Γ range on all cables and pipes β power/water/biofuel 60m, crude oil 100m |
| [πΊοΈ Always Show Buildings on Map](Always_show_buildings_on_map) | `1.0` | Buildings always visible on map and minimap β no radar required |
---
## β‘ Processing Speed
> **Use only ONE FastProcessing variant at a time.** They all modify the same recipes.
| Mod | Ver | Speed | Recipes |
|-----|:---:|:-----:|:-------:|
| [FastProcessing 5x](FastProcessing_All_5x) | `4.9` | 5Γ faster | 2,171 |
| [FastProcessing 10x](FastProcessing_All_10x) | `4.9` | 10Γ faster | 2,171 |
| [FastProcessing 15x](FastProcessing_All_15x) | `4.9` | 15Γ faster | 2,171 |
| [FastProcessing 25x](FastProcessing_All_25x) | `4.9` | 25Γ faster | 2,171 |
| [FastProcessing Instant](FastProcessing_Instant) | `4.9` | Instant | 2,171 |
| [βοΈ Faster Crafting](Faster_Crafting) | `1.5` | 2Γ faster | 2,171 |
*FastProcessing = passive processors (furnaces, refineries). Faster Crafting = active workbench crafting. They stack.*
---
## βοΈ Combat & Defense
| Mod | Ver | Description |
|-----|:---:|-------------|
| [π― Turret Variants](Turret_Variants) | `3.1` | π§ 15 automated turret variants Β· LOS fix (no wall-shooting) Β· Proper ammo matching |
| [π£ Trap and Defense Expansion](Trap_Defense_Expansion) | `1.2` | 23 defense recipes Β· Unlocks 4 elemental landmines (Poison/Burn/Shock/Freeze) |
| [πͺ Ammo Crafting Overhaul](Ammo_Crafting_Overhaul) | `1.1` | 50Γ batch crafting for all arrow and bullet types Β· 8 ammo conversion recipes |
| [π‘οΈ Armor Set Bonuses Enhanced](Armor_Set_Bonuses_Enhanced) | `2.0` | 3-piece partial bonuses for mix-and-match builds + boosted 5-piece bonuses across all 33 sets |
| [π§₯ Armor Attachment Expansion](Armor_Attachment_Expansion) | `1.0` | 25 new craftable armor attachments (5 per body part) Β· stacks with talents Β· Alteration Bench |
| [π« Survival Attachments](Survival_Attachments) | `1.0` | Food/oxygen/water attachments + doubles attachment slots on every armor piece Β· 3 new recipes |
## π° Economy & Crafting
| Mod | Ver | Description |
|-----|:---:|-------------|
| [π Exotic Economy Overhaul](Exotic_Economy_Overhaul) | `2.1` | 66 exchange recipes β convert between Ren/Exotics/Uranium/Biomass, buy/sell all materials, bulk ore smelting |
| [π¨ Tier Upgrade Forge](Tier_Upgrade_Forge) | `1.2` | 26 upgrade recipes β trade up through tool and weapon tiers at the Anvil Bench |
| [βοΈ Waste Not](Waste_Not) | `2.2` | Mining yields useful secondary resources instead of Stone Β· 33 deposit types Β· *Originally by CritFail* |
---
## π Survival & Resources
| Mod | Ver | Description |
|-----|:---:|-------------|
| [π₯© No Food Spoilage](No_Food_Spoilage) | `2.1` | All food and volatiles never spoil Β· 33 decayable entries Β· 134 composter recipes |
| [β±οΈ Extended Spoil Timers](Extended_Spoil_Timers) | `1.2` | Food 5Γ longer Β· Other decay 3Γ longer Β· 32 items *(not compatible with No Food Spoilage)* |
| [π© Indestructible Tools & Weapons](Indestructible_Tools_Weapons) | `1.9` | 192 items set to max durability β tools, weapons, armor, buildings, crafting stations |
| [π¦ Stack Size Overhaul](Stack_Size_Overhaul) | `1.4` | 1,257 items β resources/ammo 5Γ, everything else 3Γ, cap 9,999 |
| [πΎ Creature Drop Enhancer](Creature_Drop_Enhancer) | `1.1` | 2Γ all butchery and skinning outputs across 62 recipes |
| [πΎ Fish and Farming Boost](Fish_Farming_Boost) | `1.1` | 390 changes β 2Γ crop growth, +50% harvests, doubled fish spawns, DLC plants included |
---
## 𧬠Character
| Mod | Ver | Description |
|-----|:---:|-------------|
| [π©Ή Modular Affliction Adjuster](Modular_Affliction_Adjuster) | `2.0` | 80+ afflictions reduced ~50% penalties Β· +50% escalation time Β· -50% damage over time |
| [π Modular Buff Enhancer](Modular_Buff_Enhancer) | `1.1` | 83 core buffs + 156 food buffs all boosted ~50% β stacks with talent bonuses |
| [π³ Culinex Food Boost Fix](Culinex_Food_Boost_Fix) | `2.9` | Fixes Chef's Backpack 25% food boost on all 206 foods/drinks/tonics Β· Adds chicken butchery recipe |
| [ποΈ More Eye Colours](MoreEyeColours) | `2.0` | 60 new eye colors (69 total) β greens, ambers, purples, blues, greys, reds, and exotics |
| [π Bestiary Fix](Bestiary_Fix) | `1.1` | Adds missing Kill/Skin experience events for Sulfur Worm, Sulfur Vesper, Cave Worm, and Vesper |
## β οΈ Difficulty & Performance
| Mod | Ver | Description |
|-----|:---:|-------------|
| [π Hardcore Rebalance Pack](Hardcore_Rebalance_Pack) | `2.0` | π§ 4-tier creature scaling, 37 alpha hunters, rebalanced horde waves, deadly weather, harsher survival |
| [π¦ Creature Difficulty Scaling](Creature_Difficulty_Scaling) | `2.3` | Full creature overhaul for level 500 cap Β· 161 spawn zones rescaled Β· 136 creatures buffed by tier |
| [π Performance Optimizer](Performance_Optimizer) | `2.2` | π§ FPS boost via PAK engine overrides (foliage/shadows/fog/LOD) + data table changes |
| [π Absolute Chaos - Core](AbsoluteChaos_Core) | `0.2.1` | Total overhaul mod β early access core module |
---
## π Quick Start
```
1. Install JimK72's Icarus Mod Manager β github.com/Jimk72/Icarus_Software
2. Download the .EXMODZ file for any mod
3. Import drag into Mod Manager and enable
4. PAK mods also copy the .pak to Icarus/Content/Paks/mods/
5. Play!
```
## β οΈ Compatibility
| Rule | Mods |
|------|------|
| Pick **one** | FastProcessing 5Γ / 10Γ / 15Γ / 25Γ / Instant |
| **Not compatible** | No Food Spoilage β Extended Spoil Timers |
| **Not compatible** | Hardcore Rebalance Pack β Extended Spoil Timers |
| **All players + server** | Extended Wire Β· Turret Variants Β· Hardcore Rebalance Β· Performance Optimizer |
| Everything else | Fully compatible with each other |
---
**Made by AgentKush** Β· [Report a Bug](https://github.com/AgentKush/Icarus-mods/issues) Β· [Changelog](CHANGELOG.md) Β· [Contributing](CONTRIBUTING.md) Β· [Mod Manager](https://github.com/Jimk72/Icarus_Software)
[](https://buymeacoffee.com/agentkush)
*All mods are free and open source. If you enjoy them, leave a β on the repo!*