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https://github.com/agentkush/icarus-mods

38 Icarus survival game mods β€” 37,500+ data entries, 18,800+ recipes. Processing speed, recycling, building pieces, turrets, economy, difficulty rebalance and more.
https://github.com/agentkush/icarus-mods

building crafting exmod game-balance game-mods icarus icarus-first-cohort icarus-modding icarus-mods jimk72 mod-manager modding open-source processing-speed quality-of-life survival-game unreal-engine workshop

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38 Icarus survival game mods β€” 37,500+ data entries, 18,800+ recipes. Processing speed, recycling, building pieces, turrets, economy, difficulty rebalance and more.

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# AgentKush's Icarus Mods

[![Mods](https://img.shields.io/badge/40_Mods-Ready_to_Play-0d1117?style=for-the-badge&logo=steam&logoColor=white&labelColor=1a1e2e)]()
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[![GitHub Release](https://img.shields.io/github/v/release/AgentKush/Icarus-mods?label=Latest%20Release&style=flat-square&color=E87B35)](https://github.com/AgentKush/Icarus-mods/releases)
[![License](https://img.shields.io/github/license/AgentKush/Icarus-mods?style=flat-square&color=E87B35)](LICENSE)
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A comprehensive mod collection for **[Icarus: First Cohort](https://store.steampowered.com/app/1149460/Icarus/)**

**[🌐 Browse All Mods on the Web](https://agentkush.github.io/Icarus-mods/)** · Requires **[JimK72's Icarus Mod Manager](https://github.com/Jimk72/Icarus_Software)** · All DLCs compatible

---

`πŸ“¦ EXMOD only` β€” drop the `.EXMODZ` into Mod Manager and go

`πŸ”§ PAK mod` β€” also needs a `.pak` in `Icarus/Content/Paks/mods/` Β· all players + server must install

---

## πŸͺ Workshop & Items

| Mod | Ver | Description |
|-----|:---:|-------------|
| [🧬 Agent's BioLab](Agents_BioLab) | `2.0` | All 11 Bio Lab Legendary weapons in the Workshop β€” includes Sandwyrm Chainsaw |
| [πŸ“¦ Agent's Individual Item Kits](Agents_Individual_Item_Kits) | `5.1` | 2,683 individual item kits with real game icons β€” 20 categorized tabs Β· armor sorted by slot Β· 5-row layout |
| [♻️ Workshop Recyclers](Workshop_Recyclers) | `5.5` | 2 recycling machines + Incinerator Β· 5,340 recipes Β· Returns processed materials β€” every item in the game covered |
| [πŸ”§ Dev Tools Kit](Dev_Tools_Kit) | `1.1.3` | 10 hidden developer tools β€” Thor's Hammer (fly mode), Transform Tool, and more. All free! |
| [πŸ‘οΈ Night Vision Goggles](NightVisionGoggles) | `2.1` | Unlocks hidden NV system β€” craft at Fabricator/Manufacturer/Machining Bench. No decay, durable, lightweight |
| [β˜€οΈ Solar Panel Expansion](Solar_Panel_Expansion) | `1.0` | All solar panels and solar backpack in a dedicated Workshop tab with fair pricing |
| [⛏️ Passive Ore Extractor Drills](Passive_Ore_Extractor_Drills) | `7.7` | 23 passive ore extractors β€” one per ore type Β· Workshop purchasable Β· Infinite extraction |

## πŸ—οΈ Building & Construction

| Mod | Ver | Description |
|-----|:---:|-------------|
| [🧱 Hidden Building Pieces](Hidden_Building_Pieces) | `4.1` | 60 hidden building pieces β€” diagonal/curved sets, frames, corner stairs, roof peaks for 11+ materials |
| [⚑ Extended Wire and Pipe Tool](Extended_Wire_and_Pipe_Tool) | `1.0` | πŸ”§ 10Γ— range on all cables and pipes β€” power/water/biofuel 60m, crude oil 100m |
| [πŸ—ΊοΈ Always Show Buildings on Map](Always_show_buildings_on_map) | `1.0` | Buildings always visible on map and minimap β€” no radar required |

---

## ⚑ Processing Speed

> **Use only ONE FastProcessing variant at a time.** They all modify the same recipes.

| Mod | Ver | Speed | Recipes |
|-----|:---:|:-----:|:-------:|
| [FastProcessing 5x](FastProcessing_All_5x) | `4.9` | 5Γ— faster | 2,171 |
| [FastProcessing 10x](FastProcessing_All_10x) | `4.9` | 10Γ— faster | 2,171 |
| [FastProcessing 15x](FastProcessing_All_15x) | `4.9` | 15Γ— faster | 2,171 |
| [FastProcessing 25x](FastProcessing_All_25x) | `4.9` | 25Γ— faster | 2,171 |
| [FastProcessing Instant](FastProcessing_Instant) | `4.9` | Instant | 2,171 |
| [βš’οΈ Faster Crafting](Faster_Crafting) | `1.5` | 2Γ— faster | 2,171 |

*FastProcessing = passive processors (furnaces, refineries). Faster Crafting = active workbench crafting. They stack.*

---

## βš”οΈ Combat & Defense

| Mod | Ver | Description |
|-----|:---:|-------------|
| [🎯 Turret Variants](Turret_Variants) | `3.1` | πŸ”§ 15 automated turret variants Β· LOS fix (no wall-shooting) Β· Proper ammo matching |
| [πŸ’£ Trap and Defense Expansion](Trap_Defense_Expansion) | `1.2` | 23 defense recipes Β· Unlocks 4 elemental landmines (Poison/Burn/Shock/Freeze) |
| [πŸͺƒ Ammo Crafting Overhaul](Ammo_Crafting_Overhaul) | `1.1` | 50Γ— batch crafting for all arrow and bullet types Β· 8 ammo conversion recipes |
| [πŸ›‘οΈ Armor Set Bonuses Enhanced](Armor_Set_Bonuses_Enhanced) | `2.0` | 3-piece partial bonuses for mix-and-match builds + boosted 5-piece bonuses across all 33 sets |
| [πŸ§₯ Armor Attachment Expansion](Armor_Attachment_Expansion) | `1.0` | 25 new craftable armor attachments (5 per body part) Β· stacks with talents Β· Alteration Bench |
| [🫁 Survival Attachments](Survival_Attachments) | `1.0` | Food/oxygen/water attachments + doubles attachment slots on every armor piece · 3 new recipes |

## πŸ’° Economy & Crafting

| Mod | Ver | Description |
|-----|:---:|-------------|
| [πŸ’Ž Exotic Economy Overhaul](Exotic_Economy_Overhaul) | `2.1` | 66 exchange recipes β€” convert between Ren/Exotics/Uranium/Biomass, buy/sell all materials, bulk ore smelting |
| [πŸ”¨ Tier Upgrade Forge](Tier_Upgrade_Forge) | `1.2` | 26 upgrade recipes β€” trade up through tool and weapon tiers at the Anvil Bench |
| [⛏️ Waste Not](Waste_Not) | `2.2` | Mining yields useful secondary resources instead of Stone Β· 33 deposit types Β· *Originally by CritFail* |

---

## πŸŽ’ Survival & Resources

| Mod | Ver | Description |
|-----|:---:|-------------|
| [πŸ₯© No Food Spoilage](No_Food_Spoilage) | `2.1` | All food and volatiles never spoil Β· 33 decayable entries Β· 134 composter recipes |
| [⏱️ Extended Spoil Timers](Extended_Spoil_Timers) | `1.2` | Food 5Γ— longer Β· Other decay 3Γ— longer Β· 32 items *(not compatible with No Food Spoilage)* |
| [πŸ”© Indestructible Tools & Weapons](Indestructible_Tools_Weapons) | `1.9` | 192 items set to max durability β€” tools, weapons, armor, buildings, crafting stations |
| [πŸ“¦ Stack Size Overhaul](Stack_Size_Overhaul) | `1.4` | 1,257 items β€” resources/ammo 5Γ—, everything else 3Γ—, cap 9,999 |
| [🐾 Creature Drop Enhancer](Creature_Drop_Enhancer) | `1.1` | 2Γ— all butchery and skinning outputs across 62 recipes |
| [🌾 Fish and Farming Boost](Fish_Farming_Boost) | `1.1` | 390 changes β€” 2Γ— crop growth, +50% harvests, doubled fish spawns, DLC plants included |

---

## 🧬 Character

| Mod | Ver | Description |
|-----|:---:|-------------|
| [🩹 Modular Affliction Adjuster](Modular_Affliction_Adjuster) | `2.0` | 80+ afflictions reduced ~50% penalties · +50% escalation time · -50% damage over time |
| [πŸ’Š Modular Buff Enhancer](Modular_Buff_Enhancer) | `1.1` | 83 core buffs + 156 food buffs all boosted ~50% β€” stacks with talent bonuses |
| [🍳 Culinex Food Boost Fix](Culinex_Food_Boost_Fix) | `2.9` | Fixes Chef's Backpack 25% food boost on all 206 foods/drinks/tonics · Adds chicken butchery recipe |
| [πŸ‘οΈ More Eye Colours](MoreEyeColours) | `2.0` | 60 new eye colors (69 total) β€” greens, ambers, purples, blues, greys, reds, and exotics |
| [πŸ› Bestiary Fix](Bestiary_Fix) | `1.1` | Adds missing Kill/Skin experience events for Sulfur Worm, Sulfur Vesper, Cave Worm, and Vesper |

## ☠️ Difficulty & Performance

| Mod | Ver | Description |
|-----|:---:|-------------|
| [πŸ’€ Hardcore Rebalance Pack](Hardcore_Rebalance_Pack) | `2.0` | πŸ”§ 4-tier creature scaling, 37 alpha hunters, rebalanced horde waves, deadly weather, harsher survival |
| [🦁 Creature Difficulty Scaling](Creature_Difficulty_Scaling) | `2.3` | Full creature overhaul for level 500 cap · 161 spawn zones rescaled · 136 creatures buffed by tier |
| [πŸ“ˆ Performance Optimizer](Performance_Optimizer) | `2.2` | πŸ”§ FPS boost via PAK engine overrides (foliage/shadows/fog/LOD) + data table changes |
| [πŸŒ€ Absolute Chaos - Core](AbsoluteChaos_Core) | `0.2.1` | Total overhaul mod β€” early access core module |

---

## πŸš€ Quick Start

```
1. Install JimK72's Icarus Mod Manager β†’ github.com/Jimk72/Icarus_Software
2. Download the .EXMODZ file for any mod
3. Import drag into Mod Manager and enable
4. PAK mods also copy the .pak to Icarus/Content/Paks/mods/
5. Play!
```

## ⚠️ Compatibility

| Rule | Mods |
|------|------|
| Pick **one** | FastProcessing 5Γ— / 10Γ— / 15Γ— / 25Γ— / Instant |
| **Not compatible** | No Food Spoilage ↔ Extended Spoil Timers |
| **Not compatible** | Hardcore Rebalance Pack ↔ Extended Spoil Timers |
| **All players + server** | Extended Wire Β· Turret Variants Β· Hardcore Rebalance Β· Performance Optimizer |
| Everything else | Fully compatible with each other |

---

**Made by AgentKush** Β· [Report a Bug](https://github.com/AgentKush/Icarus-mods/issues) Β· [Changelog](CHANGELOG.md) Β· [Contributing](CONTRIBUTING.md) Β· [Mod Manager](https://github.com/Jimk72/Icarus_Software)

[![Buy Me a Coffee](https://img.shields.io/badge/Buy_Me_a_Coffee-support-FFDD00?style=flat-square&logo=buymeacoffee&logoColor=black)](https://buymeacoffee.com/agentkush)

*All mods are free and open source. If you enjoy them, leave a ⭐ on the repo!*