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https://github.com/aggrathon/ludumdare40

My entry to the 40th Ludum Dare game jam
https://github.com/aggrathon/ludumdare40

csharp game gamejam ludum-dare ludum-dare-40 ludumdare unity unity3d

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My entry to the 40th Ludum Dare game jam

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# Gladitorial Moneta Victoria - Ludum Dare 40
![Screenshot](https://github.com/Aggrathon/LudumDare40/raw/gh-pages/screenshot_wide.png)

A turn based gladitorial combat game with not so top notch equipment…
Made for the Ludum Dare game jam (48h-compo rules).
Software used: Unity, Gimp, Paint.net, Bosca Ceoil, Audacity and Visual Studio.

## Links
[Entry for Ludum Dare 40](https://ldjam.com/events/ludum-dare/40/gladitorial-moneta-victoria)
[Play the web version](https://aggrathon.github.io/LudumDare40/)
[Download executables](https://github.com/Aggrathon/LudumDare40/releases)

## Gameplay Tips
A game run is pretty short so read this when you have tried it at least once (to be able to understand the context).
- Armor is super important (halves incoming damage)
- Reactivate the tutorial by exiting to the main menu
- Trash equipment you dont need to regain stats
- Entertain the audience to get more rewards (e.g. longer battle, successfull blocks and throwing equipment on the enemy)