https://github.com/aggrathon/ludumdare40
My entry to the 40th Ludum Dare game jam
https://github.com/aggrathon/ludumdare40
csharp game gamejam ludum-dare ludum-dare-40 ludumdare unity unity3d
Last synced: about 2 months ago
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My entry to the 40th Ludum Dare game jam
- Host: GitHub
- URL: https://github.com/aggrathon/ludumdare40
- Owner: Aggrathon
- Created: 2017-12-02T09:44:25.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2017-12-13T22:17:49.000Z (over 8 years ago)
- Last Synced: 2025-09-09T00:49:01.545Z (10 months ago)
- Topics: csharp, game, gamejam, ludum-dare, ludum-dare-40, ludumdare, unity, unity3d
- Language: C#
- Size: 38.6 MB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Gladitorial Moneta Victoria - Ludum Dare 40

A turn based gladitorial combat game with not so top notch equipment…
Made for the Ludum Dare game jam (48h-compo rules).
Software used: Unity, Gimp, Paint.net, Bosca Ceoil, Audacity and Visual Studio.
## Links
[Entry for Ludum Dare 40](https://ldjam.com/events/ludum-dare/40/gladitorial-moneta-victoria)
[Play the web version](https://aggrathon.github.io/LudumDare40/)
[Download executables](https://github.com/Aggrathon/LudumDare40/releases)
## Gameplay Tips
A game run is pretty short so read this when you have tried it at least once (to be able to understand the context).
- Armor is super important (halves incoming damage)
- Reactivate the tutorial by exiting to the main menu
- Trash equipment you dont need to regain stats
- Entertain the audience to get more rewards (e.g. longer battle, successfull blocks and throwing equipment on the enemy)