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https://github.com/aggrathon/ludumdare45
My entry to the 45th Ludum Dare game jam (compo rules)
https://github.com/aggrathon/ludumdare45
csharp game-jam ldjam ldjam-45 ludum-dare unity unity-3d
Last synced: 20 days ago
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My entry to the 45th Ludum Dare game jam (compo rules)
- Host: GitHub
- URL: https://github.com/aggrathon/ludumdare45
- Owner: Aggrathon
- License: mit
- Created: 2019-10-05T05:17:14.000Z (over 5 years ago)
- Default Branch: master
- Last Pushed: 2019-10-08T16:21:33.000Z (over 5 years ago)
- Last Synced: 2024-11-01T12:42:19.790Z (2 months ago)
- Topics: csharp, game-jam, ldjam, ldjam-45, ludum-dare, unity, unity-3d
- Language: ShaderLab
- Homepage: https://ldjam.com/events/ludum-dare/45/the-void-conjurer
- Size: 87.5 MB
- Stars: 0
- Watchers: 3
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# The Void Conjurer - Ludum Dare 45
A deck-building card game that starts from a deck consisting of a single “void” card.
The deck is enhanced by adding and upgrading cards and equipment.
[Play the game (in your browser)](https://aggrathon.github.io/LudumDare45/) or check out the [Ludum Dare entry](https://ldjam.com/events/ludum-dare/45/the-void-conjurer/)![Screenshot](https://raw.githubusercontent.com/Aggrathon/LudumDare45/gh-pages/screenshot.png)
### Gameplay Tips
- The basic cards might seem useless, but they are needed for upgrading to better cards.
- If the music becomes too repetitive, use your browser to mute the tab.## Software Used
Unity, Visual Studio Code, Gimp, Blender, and Bosca Ceoil.