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https://github.com/aggrathon/ludumdare47
My entry to the 47th Ludum Dare game jam (compo rules)
https://github.com/aggrathon/ludumdare47
csharp game game-jam ldjam ldjam47 ludum-dare ludum-dare-47 unity
Last synced: 13 days ago
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My entry to the 47th Ludum Dare game jam (compo rules)
- Host: GitHub
- URL: https://github.com/aggrathon/ludumdare47
- Owner: Aggrathon
- License: mit
- Created: 2020-10-04T22:01:47.000Z (about 4 years ago)
- Default Branch: master
- Last Pushed: 2020-10-06T17:29:38.000Z (about 4 years ago)
- Last Synced: 2024-10-10T22:43:52.679Z (about 1 month ago)
- Topics: csharp, game, game-jam, ldjam, ldjam47, ludum-dare, ludum-dare-47, unity
- Language: C#
- Homepage: https://ldjam.com/events/ludum-dare/47/the-lord-of-time
- Size: 15.7 MB
- Stars: 0
- Watchers: 3
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# The Lord of Time - Ludum Dare 47
![Screenshot](https://raw.githubusercontent.com/Aggrathon/LudumDare47/gh-pages/screenshot.png)
*The Lord of Time* is a platforming puzzle game-jam game with time manipulation.
The game was made for the 47:th Ludum Dare game jam, following the compo rules (alone, from scratch, 48 hours).
Play the game [in your browser](https://aggrathon.github.io/LudumDare47/)
or check out the [Ludum Dare entry](https://ldjam.com/events/ludum-dare/47/the-lord-of-time).## Software Used
Unity, Visual Studio Code, Audacity, Paint.net, SpecialElite (font).