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https://github.com/aggrathon/ludumdare48
My entry to the 48th Ludum Dare game jam
https://github.com/aggrathon/ludumdare48
game game-jam ldjam ldjam48 ludum-dare ludum-dare-48 ludumdare unity
Last synced: 20 days ago
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My entry to the 48th Ludum Dare game jam
- Host: GitHub
- URL: https://github.com/aggrathon/ludumdare48
- Owner: Aggrathon
- License: apache-2.0
- Created: 2021-04-26T00:38:40.000Z (over 3 years ago)
- Default Branch: master
- Last Pushed: 2022-04-04T00:22:38.000Z (almost 3 years ago)
- Last Synced: 2024-12-20T01:44:58.114Z (20 days ago)
- Topics: game, game-jam, ldjam, ldjam48, ludum-dare, ludum-dare-48, ludumdare, unity
- Language: ShaderLab
- Homepage: https://ldjam.com/events/ludum-dare/48/hextraordinary-hexplorers
- Size: 24.5 MB
- Stars: 0
- Watchers: 3
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Hextraordinary Hexplorers - Ludum Dare 48
![](https://raw.githubusercontent.com/Aggrathon/LudumDare48/gh-pages/banner.png)
A resource management game about an explorer trying to survive the wilderness.
My entry to the 48:th Ludum Dare game jam, following the compo rules (alone, from scratch, 48 hours).[Play the game in Your browser](https://aggrathon.github.io/LudumDare48/).
[Check out the Ludum Dare entry](https://ldjam.com/events/ludum-dare/48/hextraordinary-hexplorers).![](https://raw.githubusercontent.com/Aggrathon/LudumDare48/gh-pages/screenshot.webp)
## Software Used
Unity, Visual Studio Code, Paint.net, Audacity, Bfxr, git, Blender (but only for a prototype that I abandoned), NewRocker (font), and ZillaSlab (font).