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https://github.com/aiekick/awesome_unreal_engine_4_-_5

UE4/UE5 Ressources Collection (Plugins, Effects, Doc, Tools, etc...)
https://github.com/aiekick/awesome_unreal_engine_4_-_5

List: awesome_unreal_engine_4_-_5

engine epic ressources ue4 ue4-blueprint ue4-demo ue4-modules ue4-plugin ue4-ressources ue4-template ue4-tutorial ue5 unreal unrealengine

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UE4/UE5 Ressources Collection (Plugins, Effects, Doc, Tools, etc...)

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# Awesome Unreal Engine 4 & 5

## Articles / books / videos :

### Articles / books / Discords
* [Blog with Infos for : Rendering Dependency Graph (RDG)](https://www.mcro.de/c/rdg)
* [Community WIki](https://ue4community.wiki/)
* [Game Development & UE4 Programming Guide](https://github.com/ikrima/gamedevguide)
* [Game Dev Guide](https://github.com/ikrima/gamedevguide)
* [Global Shader Cpp Tuto](https://github.com/henrya2/UE4ShaderPluginDemo)
* [Hashing with Neighbor Grid 3D](https://alicormack.com/spatial-hashing-in-unreals-niagara-with-neighbor-grid-3d/)
* [Learning Unreal Engine (Notes)](https://github.com/ibbles/LearningUnrealEngine)
* [raywenderlich ue4 tutorials](https://www.raywenderlich.com/unreal-engine)
* [unreal art optimization](https://unrealartoptimization.github.io/book/)

### Discords
* [Asher's Tech Art Chamber](https://discord.gg/5wt856eE)
* [Realtime VFX](https://discord.gg/5TkdpNKa)
* [Unreal Slackers](https://discord.gg/unreal-slackers)

### Videos
* [Niagara Simulation Framework Overview](https://www.youtube.com/watch?v=-cKgZrrBJ2w)
* [twitch unreal engine videso](https://www.twitch.tv/unrealengine/videos)
* [youtube unreal engine videos](https://www.youtube.com/channel/UCBobmJyzsJ6Ll7UbfhI4iwQ)

## Assets :
* [Assets Collection](https://github.com/nikrich/UnrealAssets)
* [Create a new asset type (CPP)](https://gmpreussner.com/reference/adding-new-asset-types-to-ue4)
* [File downloaded](https://github.com/RPG3D/FileDownload-UE4)
* [Plugins Collection](https://github.com/ue4plugins)

## Animation :
* [Animation Compression Library](https://github.com/nfrechette/acl-ue4-plugin)

## Bindings :
* [C# F#](https://github.com/nxrighthere/UnrealCLR)
* [Python](https://github.com/AlexQuevillon/UnrealPythonLibrary)

## Core :
* [future-extensions](https://github.com/splash-damage/future-extensions) (Threading)

## Database :
* [MySql](https://github.com/KhArtNJava/MySQLConnectorUE4Plugin)
* [Sqlite](https://github.com/Jusas/SQLite3UE4)

## Exporter :
* [Simple Panoramic Exporter](https://github.com/Allar/ue4-simple-panoramic-exporter)

## Gameplay :
* [RTS](https://github.com/npruehs/ue4-rts)
* [DarkSoulCamera like](https://github.com/mklabs/ue4-targetsystemplugin)

## Geometry :
* [Ear Cutting algo (Holes filling auto - (WIP))](https://github.com/Sawyer2445/EarCutting_UE4)
* [Flexible Mesh Generation](https://github.com/daniel-amthauer/BMeshUnreal)
* [Free Form Mesh Deformationj](https://github.com/normalvector/ue4_mesh_deformation_toolkit)
* [Landscape Generation](https://github.com/bneukom/UnrealLandscape)
* [Ghost Mesh](https://github.com/NoahZuo/GhostMeshPlugin)
* [Maps Generation](https://github.com/Jay2645/Unreal-Polygonal-Map-Gen)
* [Marching Cube GPU](https://github.com/runedegroot/UE4MarchingCubesGPU)
* [Mesh from Audio](https://github.com/Tsarpf/UE4-Procedural-Audio)
* [Metaballs (Marching Cube)](https://github.com/andyrst/ue4_metaballs)
* [Perlin noise based Terrain Generation](https://github.com/Arnaldoeloi/ue4-perlin-terrain)
* [Point Cloud Library (PCL)](https://github.com/ValentinKraft/Boost_PCL_UnrealThirdPartyPlugin)
* [Procedural Mesh Demos](https://github.com/SiggiG/ProceduralMeshDemos)
* [Runtime Mesh Component](https://github.com/Koderz/RuntimeMeshComponent)
* [Sandbox Terrain (Voxel)](https://github.com/bw2012/UnrealSandboxTerrain)
* [Spline](https://github.com/ufna/VaSplineSnag)
* [Spline Tool](https://github.com/UnrealTalks/UnrealTalks-SplineTool)
* [Spline Path/Spawn](https://github.com/Louis1351/Spline-Objects-Tool-UE4)
* [TressFX (Fur/Hair)](https://github.com/7rooper/UE4_TressFX)
* [Unread VDB (OpenVDB / NanoVDB)](https://github.com/eidosmontreal/unreal-vdb)
* [Voxel survival primitive](https://github.com/MarchingVoxels/Voxel-survival-primitive-UE4)
* [Voxel Plugin](https://github.com/Phyronnaz/VoxelPlugin)
* [Voxel Terrain](https://github.com/bw2012/UE4VoxelTerrain)

## Gui :
* [Async Loading Screen](https://github.com/truong-bui/AsyncLoadingScreen)
* [Dear ImGui](https://github.com/segross/UnrealImGui)
* [Loading Screen](https://github.com/ue4plugins/LoadingScreen)
* [Noesis Gui](https://github.com/Noesis/UE4Plugin)
* [VaQuole UI](https://github.com/ufna/VaQuoleUI)

## HMI :
* [hydra](https://github.com/getnamo/hydra-ue4)
* [Leap Motion](https://github.com/leapmotion/LeapUnreal)
* [Windows Gaming Input](https://github.com/araghon007/UE4_WindowsGamingInput)

## Ide UE4 Plugins :
* [Clion](https://github.com/dotBunny/CLionSourceCodeAccess)
* [SublimeText](https://github.com/Zinggi/UnrealScriptIDE)

## Loader :
* [Assimp Loader](https://github.com/SolidCoreGames/AssimpLoader)
* [Gltf](https://github.com/code4game/glTFForUE4)

## Light :
* [Auto Lightmap Adjuster](https://github.com/alexismorin/Auto-Lightmap-Adjuster)

## Library :
* [KD-Tree (Blueprint)](https://github.com/nutti/UE4-Kdtree)
* [KdTreeFaceUnreal (Querie on Mesh)](https://github.com/timdecode/KdTreeFaceUnreal)
* [QuadTree](https://github.com/the-iron-ryan/QuadTree-for-Unreal-Engine)

## Machine Learning / AI / Vision :
* [Nav Path Editor Visualizer](https://github.com/RohitKotiveetil/UnrealEngine--Waypoints)
* [OpenAI Gym](https://github.com/zfw1226/gym-unrealcv)
* [tensorflow](https://github.com/getnamo/tensorflow-ue4)
* [tensorflow examples](https://github.com/getnamo/tensorflow-ue4-examples)
* [tensorflow native](https://github.com/getnamo/tensorflow-native-ue4)
* [tensorflow remote](https://github.com/getnamo/machine-learning-remote-ue4)
* [UE4-MediaPipe](https://github.com/wongfei/ue4-mediapipe-plugin)
* [UnrealCV (opencv)](https://github.com/unrealcv/unrealcv)

## Materials, Shaders (Global, Compute, etc..) :
* [Collection of Materials for films](https://github.com/ACaesuraIsStillMusic/UE4-Swappable-Materials)
* [Compute shader Plugin Demo](https://github.com/Temaran/UE4ShaderPluginDemo)
* [CustomComputeShaders](https://github.com/AyoubKhammassi/CustomComputeShaders)
* [CustomComputeShaders](https://github.com/hugoattal/ElectronicNodes)
* [Global Shader Celestial EnvMap](https://github.com/NuiLab/realtime-celestial-rendering)
* [Grid](https://github.com/jnphgs/UE4_ProceduralGrid)
* [Many Post-Processing Shaders](https://github.com/andyrst/ue4_materials)
* [Marching Cube GPU](https://github.com/runedegroot/UE4MarchingCubesGPU)
* [Material control via UE4 Sequencer](https://github.com/HogeTatu/UE4Plugin_MpcControlTrack)
* [Noise Generation](https://github.com/midgen/UnrealFastNoise)
* [Node Graph Assistant Plugin](https://github.com/pdlogingithub/UE4-Node-Graph-Assistant)
* [Ocean Project](https://github.com/UE4-OceanProject/OceanProject)
* [Post-pro NightVision](https://github.com/jlamarche/UE4-NightVision)
* [RayMarching](https://github.com/aceyan/UE4_RayMarchingPlugin)
* [Realistic Atmosphere](https://github.com/Dimev/Realistic-Atmosphere-Godot-and-UE4)
* [Sand](https://github.com/pminiszewski/UE4-HeightBlending)
* [Sky Atmosphere](https://github.com/sebh/UnrealEngineSkyAtmosphere)
* [Sorting Compute Shader](https://github.com/ValentinKraft/UE4_SortingComputeShader)
* [Unlit Shadows](https://github.com/ufna/UE4-Unlit-Shadows)
* [UnrealEngineSkyAtmosphere](https://github.com/sebh/UnrealEngineSkyAtmosphere)
* [UnrealShadertoy (ShaderToy)](https://github.com/worisinima/UnrealShadertoy)
* [VaFogOfWar (Fog of War)](https://github.com/ufna/VaFogOfWar)
* [VaKawaseBlur (Kawase Blur Mat)](https://github.com/ufna/VaKawaseBlur)
* [VaTexAtlas (Textre Atlas)](https://github.com/ufna/VaTexAtlas)
* [VaOcean (Ocean mat)](https://github.com/ufna/VaOcean)

## Physic :
* [Custom Gravity](https://github.com/mhousse1247/UE4-CustomGravityPlugin)
* [Hover Effect](https://github.com/ue4plugins/HoverPlugin)
* [Kawaii Physics](https://github.com/pafuhana1213/KawaiiPhysics)
* [Procedural wind](https://github.com/tuxalin/vegetation-shader)
* [PsRealVehicle (force-driven vehicle simulation)](https://github.com/PushkinStudio/PsRealVehicle)
* [VaFleaFly (Steering behaviour)](https://github.com/ufna/VaFleaFly)

## Rigging / Animation :
* [Advanced Locomotion System](https://github.com/dyanikoglu/ALSV4_CPP)
* [Creature_UE4](https://github.com/kestrelm/Creature_UE4)

## Sound :
* [Midi-Unreal](https://github.com/Geromatic/Midi-Unreal)

## Source Control :
* [UE4GitPlugin](https://github.com/SRombauts/UE4GitPlugin)

## Streaming / Network :
* [ml-remote-server](https://github.com/getnamo/ml-remote-server)
* [ROSIntegration](https://github.com/code-iai/ROSIntegration)
* [Spout-UE4](https://github.com/AleDel/Spout-UE4)
* [UE4-DroidSense](https://github.com/wongfei/ue4-droidsense)
* [UE4-OSC](https://github.com/monsieurgustav/UE4-OSC)
* [UE4ToSpout](https://github.com/Allar/UE4ToSpout)
* [VaRest](https://github.com/ufna/VaRest)

## Tools :
* [Binary Builder](https://github.com/ryanjon2040/UE4-Binary-Builder)
* [Houdini plugin V2](https://github.com/sideeffects/HoudiniEngineForUnreal-v2)
* [Unreal ImGui Tools](shttps://github.com/nakdeyes/UnrealImGuiTools)
* [Unreal Pak Viewer](https://github.com/jashking/UnrealPakViewer)
* [Unreal Updater](https://github.com/arbonagw/UnrealUpdater)

## Various (no categorie name found hihi ) :
* [Collection of Basic Mesh / Materials / Textures](https://github.com/normalvector/ue4_basic_toolkit)
* [Compile Time Vizualizer](https://github.com/Phyronnaz/UECompileTimesVisualizer)
* [Data Model (Cpp)](https://github.com/PushkinStudio/PsData)
* [Fast Build UE4](https://github.com/Quanwei1992/FASTBuild_UnrealEngine)
* [Generic Graph data structure](https://github.com/jinyuliao/GenericGraph)
* [Many plugins](https://github.com/martiancraft/Unreal-Engine-4-Plugins)
* [OpenStreetMap](https://github.com/ue4plugins/StreetMap)
* [Prefabricator](https://github.com/coderespawn/prefabricator-ue4)
* [Productivity Plugin](https://github.com/Allar/ProductivityPlugin)
* [ScreenShot](https://github.com/Subtixx/RuntimeScreenshots)
* [Sdk Generator](https://github.com/polivilas/UnrealEngineSDKGenerator)
* [Text Asset for personnal note](https://github.com/ue4plugins/TextAsset)
* [Text To Speech](https://github.com/skeskinen/UnrealMimic)
* [UE4 MarketPlace Downloader](https://github.com/Allar/ue4-mp-downloader)

## Video :
* [UE4-Gstreamer](https://github.com/wongfei/ue4-gstreamer)
* [VlcMedia](https://github.com/ue4plugins/VlcMedia)

## VR :
* [ArCore](https://github.com/google-ar/arcore-unreal-sdk)
* [AugmentedUnreality](https://github.com/adynathos/AugmentedUnreality)
* [Mixed Reality](https://github.com/degica/UnrealEngine4-MixedReality)
* [OffAxis](https://github.com/fweidner/UE4-Plugin-OffAxis)
* [OSVR](https://github.com/OSVR/OSVR-Unreal)
* [RobotOs](https://github.com/xuhao1/Unreal-ROS-Plugin)
* [SteamVR](https://github.com/ValveSoftware/steamvr_unreal_plugin)

# Others repos :
* https://github.com/terrehbyte/awesome-ue4
* https://github.com/insthync/awesome-ue4
* https://github.com/aiekick/Awesome_Unreal_Engine_4