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https://github.com/akatsuki105/dawngb
GameBoy Color emulator written in Go.
https://github.com/akatsuki105/dawngb
ebiten emulation emulator game gameboy gb gbc go golang libretro nintendo retro retroarch wasm webassembly
Last synced: about 7 hours ago
JSON representation
GameBoy Color emulator written in Go.
- Host: GitHub
- URL: https://github.com/akatsuki105/dawngb
- Owner: akatsuki105
- License: mit
- Created: 2023-12-22T09:29:49.000Z (about 1 year ago)
- Default Branch: main
- Last Pushed: 2025-01-16T15:37:12.000Z (9 days ago)
- Last Synced: 2025-01-19T20:06:03.484Z (5 days ago)
- Topics: ebiten, emulation, emulator, game, gameboy, gb, gbc, go, golang, libretro, nintendo, retro, retroarch, wasm, webassembly
- Language: Go
- Homepage: https://dawngb.vercel.app/
- Size: 25.3 MB
- Stars: 60
- Watchers: 1
- Forks: 3
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# DawnGB
DawnGB is GameBoy Color emulator written in Go.
You can play on [web](https://dawngb.vercel.app/)!
## Screenshots
### Desktop
### Browser(Web)
## Features
- GB(DMG) and GBC(CGB) support
- MBC1, MBC2, MBC3, MBC5, MBC30 support
- Sound(APU) support
- Libretro support(run `make libretro`)
- Multiplatform support
- Work on Browser([here](https://dawngb.vercel.app/))## Usage
- Desktop: Run `go run ./src/ebi` and drag and drop a ROM file into the window.
- Browser: Visit [here](https://dawngb.vercel.app/).Key mapping is as follows:
- `A`: X
- `B`: Z
- `Start`: Enter
- `Select`: Backspace
- `↑` `↓` `←` `→`: Arrow keys## Internal
```sh
.
├── core # Emulator core
├── src # Frontend
└── util # Utility (should be renamed to "internal" in the future)
```## Accuracy
Keep the code as simple as possible, so synchronization is done at each instruction, and line-rendering is done at once on HBlank.
So game like "Prehistorik Man", which modifies the PPU registers during mid-frame, may not draw correctly.