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https://github.com/akien-mga/dynadungeons
Bomberman clone using Godot Engine - Not actively developed since 2015.
https://github.com/akien-mga/dynadungeons
bomberman foss free-software game-clone gamedev gdscript godot godot-engine open-source
Last synced: 21 days ago
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Bomberman clone using Godot Engine - Not actively developed since 2015.
- Host: GitHub
- URL: https://github.com/akien-mga/dynadungeons
- Owner: akien-mga
- License: gpl-3.0
- Created: 2015-05-12T19:48:59.000Z (over 9 years ago)
- Default Branch: master
- Last Pushed: 2024-04-24T09:30:54.000Z (7 months ago)
- Last Synced: 2024-10-14T08:06:26.641Z (25 days ago)
- Topics: bomberman, foss, free-software, game-clone, gamedev, gdscript, godot, godot-engine, open-source
- Language: GDScript
- Homepage:
- Size: 7.51 MB
- Stars: 217
- Watchers: 20
- Forks: 37
- Open Issues: 15
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Metadata Files:
- Readme: README.md
- License: LICENSE.txt
Awesome Lists containing this project
- awesome-godot - DynaDungeons - Bomberman clone in a fantasy universe. (Games / 2D)
- awesome-open-source-games - DynaDungeons - Bomberman clone using the awesome open source Godot game engine. (Native / Arcade)
README
## DynaDungeons
Bomberman clone using the open source [Godot Engine](https://godotengine.org), and using the nice [Bomb Party tileset](http://opengameart.org/content/bomb-party-the-complete-set) from OpenGameArt (CC BY 3.0).
![In-game screenshot](background.png)
This game was a learning project to get familiar with Godot Engine and is no longer actively developed.
It features local multiplayer for up to 4 players battling with bombs and power-ups on a basic level.
### Compilation
This repository contains the scenes, scripts and assets that compose the game when used in the Godot game engine.
You need [**Godot 3.x**](https://godotengine.org) to play the current development branch. The old **Godot 2.1** version is available in the [`godot-2.1`](https://github.com/akien-mga/dynadungeons/tree/godot-2.1) branch.
To play the game, simply start Godot engine from DynaDungeons' repository, or import the project in the editor and click "Play". If you compiled or downloaded Godot's export templates, you can also export the game to the platform of your choice (Linux, Windows, Mac OSX, Android, etc.).
### Licensing
All non-binary files in this repo are licensed under the GNU General Public License version 3 or later ([GPL 3.0+](http://www.gnu.org/licenses/gpl-3.0.en.html)). The full text of the license is given in the [LICENSE.txt](LICENSE.txt) file.
All sprites (PNG files) and samples (SMP files) are under the Creative Commons Attribution license version 3.0 ([CC BY 3.0](http://creativecommons.org/licenses/by/3.0)), please refer to the [CREDITS.md](CREDITS.md) file for details.
All music files (OGG files) are under the Creative Commons Attribution-ShareAlike license version 4.0 ([CC BY-SA 4.0](http://creativecommons.org/licenses/by-sa/4.0/)).
All fonts are under the SIL Open Font License version 1.1 (OFL 1.1).