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https://github.com/akopetsch/swe1r-assets-unity

A Unity package that allows you to import, modify and re-export assets of the game Star Wars Episode I: Racer.
https://github.com/akopetsch/swe1r-assets-unity

3d csharp dotnet game game-hacking level-editor lucasarts reverse-engineering starwars unity unity3d

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A Unity package that allows you to import, modify and re-export assets of the game Star Wars Episode I: Racer.

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# swe1r-assets-unity

A Unity package (WIP, currently just a sample project) that allows you to import, modify and re-export assets of the game Star Wars Episode I: Racer.

Based on [swe1r-assets](https://github.com/akopetsch/swe1r-assets), it allows for bit-perfect re-exporting, meaning that if you import a block item (e.g., a model), make no changes in the Unity Editor, and export it again, the output binary data will be identical to the input data. Changing certain values will only alter the respective bytes in the output.

![Screenshot](screenshot.png)

## Community

Join the ``# modding`` channel of the discord server ['Star Wars Episode I: Racer'](https://discord.gg/xfvYpCma) for general discussions about hacking and modding of the game.