https://github.com/albertoalvaradojr/liontree_sf_collimation-unity
This project was created for an internship with Collimation. I was tasked to optimize maps for WebGL, mobile, and VR platforms. Also, I created mechanics, UI features, and interactive objects using Unity’s Visual Scripting, so players can collect, interact, and play with them.
https://github.com/albertoalvaradojr/liontree_sf_collimation-unity
mobile spatial unity3d visual-scripting vr webgl
Last synced: 2 months ago
JSON representation
This project was created for an internship with Collimation. I was tasked to optimize maps for WebGL, mobile, and VR platforms. Also, I created mechanics, UI features, and interactive objects using Unity’s Visual Scripting, so players can collect, interact, and play with them.
- Host: GitHub
- URL: https://github.com/albertoalvaradojr/liontree_sf_collimation-unity
- Owner: albertoalvaradojr
- Created: 2023-10-02T14:46:36.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2023-10-02T15:32:49.000Z (over 1 year ago)
- Last Synced: 2024-12-31T15:13:39.828Z (4 months ago)
- Topics: mobile, spatial, unity3d, visual-scripting, vr, webgl
- Homepage: https://www.spatial.io/s/LT-San-Francisco-64d3da5cded87bb30395fe05?share=71258756438902260
- Size: 13.7 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
# Liontree_SF_Collimation-Unity

This project was created for an internship with Collimation. I was tasked to optimize maps for WebGL, mobile, and VR platforms. Also, I created mechanics, UI features, and interactive objects using Unity’s Visual Scripting, so players can collect, interact, and play with them. The project used the Spatial plugin and was uploaded to the Spatial platform.
Demohttps://github.com/albertgs09/Games/assets/65637580/24d1d33d-bfc6-44dd-81ac-f350fad77449
Screenshots





