https://github.com/aldergrounds/gamemode-samp
Gamemode SA-MP (San Andreas Multiplayer), open-source and scalable, following best practices.
https://github.com/aldergrounds/gamemode-samp
ag-samp aldergrounds client-server gamemode multiplayer pawn sa-mp sa-mp-development sa-mp-gamemode sa-mp-server samp san-andreas-multiplayer
Last synced: 4 months ago
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Gamemode SA-MP (San Andreas Multiplayer), open-source and scalable, following best practices.
- Host: GitHub
- URL: https://github.com/aldergrounds/gamemode-samp
- Owner: aldergrounds
- License: other
- Archived: true
- Created: 2025-01-23T16:56:53.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2026-01-02T17:31:14.000Z (6 months ago)
- Last Synced: 2026-01-09T03:56:35.089Z (5 months ago)
- Topics: ag-samp, aldergrounds, client-server, gamemode, multiplayer, pawn, sa-mp, sa-mp-development, sa-mp-gamemode, sa-mp-server, samp, san-andreas-multiplayer
- Language: Pawn
- Homepage:
- Size: 2.42 MB
- Stars: 0
- Watchers: 0
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
This Gamemode is no longer considered the practical standard nor a recommended best practice for use. As a result, we are indirectly moving away from Pawn as a reference and shifting our focus to the development of Gamemodes written in JavaScript and TypeScript, which now become the official standard of AlderGrounds.
AlderGrounds will continue to provide support for Pawn; however, this support will not be equivalent to that offered for Kainure. Our focus will be on modernity and on providing full support for the Kainure framework, designed for developing Gamemodes using JavaScript and TypeScript within a Node.js environment.
For the development of new Gamemodes, please use the base Gamemode available at: https://github.com/aldergrounds/gamemode. It is written in TypeScript and uses the Kainure framework.