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https://github.com/aldertlake/fsr_blueprint_library

Easily control and customize AMD FSR 4 settings at runtime using intuitive Blueprint nodes, giving you full control over upscaling quality, frame generation, and other FidelityFX Super Resolution 4 features without writing C++ code.
https://github.com/aldertlake/fsr_blueprint_library

amd cpp rendering unrealengine windows

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Easily control and customize AMD FSR 4 settings at runtime using intuitive Blueprint nodes, giving you full control over upscaling quality, frame generation, and other FidelityFX Super Resolution 4 features without writing C++ code.

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# AMD FSR Blueprint Library

The **FSR Blueprint Library** is an Unreal Engine plugin that brings **AMD FidelityFX Super Resolution (FSR)** features directly into Blueprints.
It allows developers to easily integrate and control FSR settings without needing custom C++ code, making it simple to optimize performance and scalability for a wide range of hardware.

### Key Features
- 🔹 Blueprint-accessible functions for **FSR control**.
- 🔹 Support for the latest **FSR 4** (FSR 3 deprecated).
- 🔹 Utility nodes, including **game restart** and **engine.ini management**.
- 🔹 Designed for **UE 5.4+** compatibility.

### 📚 Documentation
👉 [View the Documentation](https://aldertlake.gitbook.io/amd-fsr-blueprint-control)

### 🛒 Support Me
👉 [Get it on Fab (Unreal Marketplace)](https://www.fab.com/listings/9a896205-c4a5-4ce4-ba96-15d3162bc7bb)