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https://github.com/alecmce/RacetrackStats
We can infer the relative weight of the code-base, pre-render and render portions of the AS3 racetrack, so why not monitor those like we monitor framerate?
https://github.com/alecmce/RacetrackStats
Last synced: 3 months ago
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We can infer the relative weight of the code-base, pre-render and render portions of the AS3 racetrack, so why not monitor those like we monitor framerate?
- Host: GitHub
- URL: https://github.com/alecmce/RacetrackStats
- Owner: alecmce
- Created: 2010-02-25T20:12:35.000Z (over 14 years ago)
- Default Branch: master
- Last Pushed: 2010-05-22T17:08:41.000Z (over 14 years ago)
- Last Synced: 2024-07-30T02:23:52.615Z (3 months ago)
- Language: ActionScript
- Homepage:
- Size: 170 KB
- Stars: 19
- Watchers: 2
- Forks: 1
- Open Issues: 2
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Metadata Files:
- Readme: README
Awesome Lists containing this project
- awesome-actionscript-sorted - RacetrackStats - We can infer the relative weight of the code-base, pre-render and render portions of the AS3 racetrack, so why not monitor those like we monitor framerate? (Unsorted / Other API)
README
@see http://alecmce.com/uncategorized/introducing-racetrackstats
== TODO ==
> Create more real-use test situations
> Investigate trend-line overwriting text bug
> Use the RacetrackStatsStyle more fully to define size, text
> Customise which graphs are displayed through the RacetrackStatsStyle== TOTHINKABOUT ==
> Put some sort of scale on the graphs?
> Add minimise functionality?
> possibly 'magic keyword' functionality?
> Is it too heavy?