Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
https://github.com/alepacho/hlm2mod
Reverse Engineering macOS (x86_64) version of Hotline Miami 2
https://github.com/alepacho/hlm2mod
Last synced: about 2 months ago
JSON representation
Reverse Engineering macOS (x86_64) version of Hotline Miami 2
- Host: GitHub
- URL: https://github.com/alepacho/hlm2mod
- Owner: Alepacho
- Created: 2022-10-17T18:35:01.000Z (about 2 years ago)
- Default Branch: main
- Last Pushed: 2022-10-18T17:24:59.000Z (about 2 years ago)
- Last Synced: 2024-04-13T19:21:17.253Z (9 months ago)
- Language: C++
- Size: 10.8 MB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Reverse Engineering macOS (x86_64) version of Hotline Miami 2
The goal of the project is to make a possibility for a modding of GameBaker.
### What you can do with it for now:
- uhh idk, change object IDs?
- and change some shaders??### Future goals
- Hook all engine functions
- Implement API for Lua scripting
- Make it cross-platform of course### How do I use it?
1. Install `XCode Command Line Tools` and `SDL2`
2. Put `Hotline Miami2.app` in a project's folder
3. Open Terminal any type `make`
4. If it gives some errors, pls open a new issue
5. In Terminal, type `cd ./HotlineMiami2.app/Contents/MacOS/`
6. And then `./hlm2mod.sh`That's it! You can now see some useless debug info in Terminal and ImGui.
### Some useful links
https://github.com/CookiePLMonster/HM2-XPhttps://www.youtube.com/watch?v=W_k6vpJqpAo
https://www.youtube.com/watch?v=ma5-6zFBlT8
http://ctrl500.com/tech/upgrading-core-tech-for-hotline-miami-2-wrong-number/
https://www.reddit.com/r/Games/comments/2ypf1w/hotline_miami_2_secret_developer_menu/
https://steamcommunity.com/app/274170/discussions/0/617329920705882457/