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https://github.com/alex-c/procedural-map

Two-dimensional maps generator using procedural generation from a seed.
https://github.com/alex-c/procedural-map

2d-map dungeon-generation dungeon-generator map-generation map-generator procedural-generation seed

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Two-dimensional maps generator using procedural generation from a seed.

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# procedural-map
Two-dimensional maps generator using procedural generation from a seed. For seedless random generation, check out [random-walk-map](https://github.com/alex-c/random-walk-map).

## Installation
Install via npm:

$ npm install --save procedural-map

## Usage
Call the function exposed by the package to generate a two-dimensional map with connected paths. It returns a matrix (an array of arrays), where each postion contains 0 (default) or 1 (a path).

```javascript
let generateMap = require('procedural-map');

//Generate a map with default config
let map = generateMap("some-seed");

/* Example output:
* map =[[0, 0, 0, 0, 1],
* [0, 0, 0, 0, 1],
* [0, 1, 1, 0, 1],
* [0, 0, 1, 1, 1],
* [0, 0, 0, 0, 0]]
*/
```

## Configuration
The generator can take a config object as second parameter, with any of the following parameters:

```javascript
let map = generateMap("some-seed", {
numberOfPaths: 10, //Number of paths to draw
minPathLength: 1, //Minimal length of a path
maxPathLength: 5, //Maximal length of a path
maxWidth: 24, //Maximum width of the map - x index will go from 0 to 23
maxHeight: 18, //Maximum height of the map - y index will go from 0 to 17
startPosition: {x: 0, y: 0} //Position at which random walk is started
});
```