https://github.com/alex-stone-github/voxelengine
Can I create a voxel engine to learn more about opengl.
https://github.com/alex-stone-github/voxelengine
Last synced: about 1 year ago
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Can I create a voxel engine to learn more about opengl.
- Host: GitHub
- URL: https://github.com/alex-stone-github/voxelengine
- Owner: Alex-Stone-Github
- License: mit
- Created: 2025-05-23T17:07:44.000Z (about 1 year ago)
- Default Branch: main
- Last Pushed: 2025-06-08T22:24:43.000Z (about 1 year ago)
- Last Synced: 2025-06-08T23:25:14.001Z (about 1 year ago)
- Language: C++
- Size: 34.5 MB
- Stars: 1
- Watchers: 0
- Forks: 0
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Voxel Engine

This is my take on a multiplayer, voxel engine, game.
# License
Checkout [LICENSE](./LICENSE).
# Features
- Networking
- Multithreading
- Server
- Mesh Generation
- Dynamic Chunk Loader
# How to play?
1. Download your chosen release from the right pane of this page!(I recommend you pick the latest version, will have a .zip extension that is not source code)
2. Unzip the release zip file.
3. Enter the release directory.
4. Run the executable file depending on your operating system:
## Windows
Double click the file `bootstrap-windows.bat` inside of the *unzipped* release folder in order to run it. This will open multiple log windows for debugging as well.
## Linux
```bash
# Enter the build directory
sh bootstrap-linux.sh
```
5. Enjoy the work in progress!
# Bugs, Features Requests, & Issues
Open a new issue in the issues tab and write your feedback.