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https://github.com/alexandresajus/unity-fluid-simulation

An Implementation of Smoothed Particle Hydrodynamics in Unity
https://github.com/alexandresajus/unity-fluid-simulation

fluid-simulation physics unity

Last synced: about 1 year ago
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An Implementation of Smoothed Particle Hydrodynamics in Unity

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README

          

# Unity Fluid Simulation
A Unity Realtime Fluid Simulation using SPH and Unity


Slides


Jet

Implementing smoothed particle hydrodynamics (SPH) in C# using this tutorial.

Currently supports 1000 particles at 30 fps realtime on an Intel I7-12700 CPU using spatial partitioning.

See also the Python implementation here.

I also made a devlog about this project here:



Youtube Devlog