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https://github.com/alexdelorenzo/play_sounds

🔊 Play music and sounds in your Python scripts, synchronously and asynchronously.
https://github.com/alexdelorenzo/play_sounds

async asyncio play-songs play-sounds python-scripts python-sound

Last synced: 16 days ago
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🔊 Play music and sounds in your Python scripts, synchronously and asynchronously.

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README

        

# 🔊 Play sounds in Python scripts

`play_sounds` provides a simple cross-platform API to play sounds in Python scripts. It includes
a [synchronous API](https://github.com/alexdelorenzo/play_sounds/blob/main/README.md#synchronous-api) and an
equivalent [asynchronous API](https://github.com/alexdelorenzo/play_sounds/blob/main/README.md#asynchronous-api) that is
compatible with `asyncio` and `trio`.

For code examples, you can check out [`onhold`](https://github.com/alexdelorenzo/onhold)
and [`ding`](https://github.com/alexdelorenzo/ding), or scroll down to
the [Usage section](https://github.com/alexdelorenzo/play_sounds#usage).

# Why `play_sounds`?

[`boombox`](https://pypi.org/project/boombox/) is great and 90% of the way there, however it is limited to only playing
WAV files on Windows. [`playsound`](https://pypi.org/project/playsound/) will play other formats than WAV on Windows,
but it requires GStreamer and `PyGObject` bindings on Linux, while `boombox` has several playback backends for Linux
other than, and including, GStreamer.

Neither `boombox` or `playsound` provide `asyncio` and `async/await` compatible APIs, but `play_sounds` does.

If you're targeting multiple desktop platforms and don't want to get mired down in the details of when and where to
use `playsound` or `boombox`, or if your project uses `async/await`, you can just reach for `play_sounds` and call it a
day.

# Installation

```bash
$ python3 -m pip install play_sounds
```

# Usage

This library uses [`pathlib.Path`](https://docs.python.org/3/library/pathlib.html#pathlib.Path) objects when pointing to filenames and paths.
It can use [`aiopath.AsyncPath`](https://github.com/alexdelorenzo/aiopath) objects, too.

There's a synchronous API and
an [asynchronous API](https://github.com/alexdelorenzo/play_sounds/blob/main/README.md#asynchronous-api) that you can
use with the `async/await` syntax and `asyncio`.

## Synchronous API

### Play a file

```python
from pathlib import Path
from play_sounds import play_file

DEFAULT_SONG: Path = Path("/path/to/song.mp3")

play_file(DEFAULT_SONG) # blocks by default

# play without blocking
play_file(DEFAULT_SONG, block=False)
```

### Play while work completes

```python
from time import sleep
from pathlib import Path
from play_sounds import play_while_running

DEFAULT_SONG: Path = Path("/path/to/song.mp3")
WAIT: int = 60

with play_while_running(DEFAULT_SONG):
sleep(WAIT)
```

### Play a file after work completes

```python
from time import sleep
from pathlib import Path
from play_sounds import play_after

DEFAULT_SOUND: Path = Path("/path/to/song.mp3")
WAIT: int = 60

with play_after(DEFAULT_SOUND): # blocks by default
sleep(WAIT)

# play without blocking
with play_after(DEFAULT_SOUND, block=False):
sleep(WAIT)
```

### Ring the [terminal bell](https://en.wikipedia.org/wiki/Bell_character)

```python
from play_sounds import bell, bell_after

# play bell
bell()

# ensure the bell is played even if an exception is thrown
with bell_after():
raise Exception("Bye")
```

## Asynchronous API

To run the following examples with top-level `await`
expressions, [launch an asynchronous Python REPL](https://www.integralist.co.uk/posts/python-asyncio/#running-async-code-in-the-repl)
using `python3 -m asyncio` or an [IPython shell](https://ipython.org/).

### Play a file

```python
from pathlib import Path
from play_sounds import play_file_async

DEFAULT_SONG: Path = Path("/path/to/song.mp3")
WAIT: int = 60

await play_file_async(DEFAULT_SONG) # blocks by default

# play without blocking
await play_file_async(DEFAULT_SONG, block=False)
```

### Play while work completes

```python
from asyncio import sleep
from pathlib import Path
from play_sounds import play_while_running_async

DEFAULT_SONG: Path = Path("/path/to/song.mp3")
WAIT: int = 60

async with play_while_running_async(DEFAULT_SONG):
await sleep(WAIT)
```

### Play a file after work completes

```python
from asyncio import sleep
from pathlib import Path
from play_sounds import play_after_async

DEFAULT_SOUND: Path = Path("/path/to/song.mp3")
WAIT: int = 60

async with play_after_async(DEFAULT_SOUND): # blocks by default
await sleep(WAIT)

# play without blocking
async with play_after_async(DEFAULT_SOUND, block=False):
await sleep(WAIT)
```

# Support

Want to support this project and [other open-source projects](https://github.com/alexdelorenzo) like it?

Buy Me A Coffee

# Copyright

See `CREDIT.md`.

# License

See `LICENSE`.