https://github.com/alexferl/odin-raylib-hot-reload-game-template
https://github.com/alexferl/odin-raylib-hot-reload-game-template
entity-component-system odin odin-lang odin-programming-language raylib raylib-odin
Last synced: 2 months ago
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- Host: GitHub
- URL: https://github.com/alexferl/odin-raylib-hot-reload-game-template
- Owner: alexferl
- License: mit
- Created: 2024-06-24T00:45:15.000Z (11 months ago)
- Default Branch: master
- Last Pushed: 2024-07-12T04:02:40.000Z (11 months ago)
- Last Synced: 2025-01-22T16:48:35.204Z (4 months ago)
- Topics: entity-component-system, odin, odin-lang, odin-programming-language, raylib, raylib-odin
- Language: Odin
- Homepage:
- Size: 146 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# odin-raylib-hot-reload-game-template
This is an [Odin](https://odin-lang.org) + [raylib](https://www.raylib.com/) 3D isometric game template with hot reloading.
It also uses a simple entity component system ([ECS](https://en.wikipedia.org/wiki/Entity_component_system)) architectural pattern.## Usage
Setup the development environment first:
```shell
make
```Build and start the game:
```shell
make dev
```## Credits
Based on [karl-zylinski/odin-raylib-hot-reload-game-template](https://github.com/karl-zylinski/odin-raylib-hot-reload-game-template).Model from [raylib examples](https://github.com/raysan5/raylib/tree/master/examples/models/resources/models/gltf).