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https://github.com/alfredbaudisch/godotruncounter
A simple Godot 4 addon that keeps track of how many times you run (or launch) your Godot project while developing it.
https://github.com/alfredbaudisch/godotruncounter
godot godot-addon godot-engine godot4
Last synced: about 1 month ago
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A simple Godot 4 addon that keeps track of how many times you run (or launch) your Godot project while developing it.
- Host: GitHub
- URL: https://github.com/alfredbaudisch/godotruncounter
- Owner: alfredbaudisch
- License: mit
- Created: 2024-03-02T16:41:13.000Z (12 months ago)
- Default Branch: master
- Last Pushed: 2024-03-10T09:35:58.000Z (11 months ago)
- Last Synced: 2025-01-03T22:25:37.519Z (about 1 month ago)
- Topics: godot, godot-addon, godot-engine, godot4
- Language: GDScript
- Homepage:
- Size: 40 KB
- Stars: 3
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Godot Run Counter
A simple Godot 4 addon that keeps track of how many times you run (or launch) your Godot project while developing it.
## How can I see the counter? Where is it saved?
The counter is incremented and saved in a text file called `RunCounter.txt` in the game's [persistent user data](https://docs.godotengine.org/en/stable/tutorials/io/data_paths.html#accessing-persistent-user-data-user) folder (`user://`).You can customize the destination and the file name in `RunCounter.gd`.
## Does it also count how many times the player launches the game?
No, it counts only when running from the editor.## Installation
1. Clone or download the repository
2. Move the `addons/RunCounter` folder to the `addons` folder within your project directory (`res://addons/RunCounter`)
3. Enable the plugin from the `plugins` tab of the Godot editor project settings