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https://github.com/algesten/hreq-h1

HTTP/1.x client & server implementation for Rust
https://github.com/algesten/hreq-h1

Last synced: 17 days ago
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HTTP/1.x client & server implementation for Rust

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# hreq-h1

An asynchronous HTTP/1 server and client implemenation.

This library provides the lower level parts of the HTTP/1.1 (and 1.0) spec.
Specifically it concerns sending/receiving http requests and bodies over
some unnamed transport. Which async runtime to use, TCP and TLS are handled
outside this library.

Since HTTP/1.1 has no multiplexing, the HTTP headers `Content-Length` and
`Transfer-Encoding` are handled/enforced by this library to be able to correctly
delinate where a request starts/ends over the transport.

### In scope

* `Content-Length` for known body sizes and ensuring the body size is correct.
* `Transfer-Encoding: chunked` when body size not known.
* `Connection: keep-alive` or `close` to handle HTTP/1.0 response delineation.

### Out of scope

Basically everything which isn't about HTTP as "transport", i.e. application
level logic.

* Following redirects
* Cookie handling
* `Content-Type` characters sets, mime types.
* `Content-Encoding` compression, gzip.
* `Expect: 100-Continue`

## Layout and API

The API tries to closely follow that of [h2] so that a user of the library can make
uniform handling of both HTTP/1.1 and HTTP/2.0.

There are separate [client] and [server] modules and code that is shared between
them lives in the crate root.

## Handshake

Some connection must already have been established between client and server, this library
does not perform socket connection.

In HTTP/1.1 there is no "handshake" like in HTTP/2.0, but
to be congruent with [h2], the entry points for starting a connection are [`client::handshake`]
and [`server::handshake`].

[h2]: https://crates.io/crates/h2
[client]: client/index.html
[server]: server/index.html
[`client::handshake`]: client/fn.handshake.html
[`server::handshake`]: server/fn.handshake.html