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https://github.com/alicevision/meshroommaya
Photomodeling plugin for Maya
https://github.com/alicevision/meshroommaya
3d-reconstruction maya-plugin photomodeling
Last synced: 1 day ago
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Photomodeling plugin for Maya
- Host: GitHub
- URL: https://github.com/alicevision/meshroommaya
- Owner: alicevision
- License: mpl-2.0
- Created: 2014-01-21T13:18:01.000Z (almost 11 years ago)
- Default Branch: develop
- Last Pushed: 2019-09-09T18:10:34.000Z (about 5 years ago)
- Last Synced: 2024-05-01T11:39:07.150Z (6 months ago)
- Topics: 3d-reconstruction, maya-plugin, photomodeling
- Language: C++
- Homepage: http://alicevision.org
- Size: 1.97 MB
- Stars: 139
- Watchers: 32
- Forks: 36
- Open Issues: 40
-
Metadata Files:
- Readme: README.md
- License: LICENSE.md
Awesome Lists containing this project
README
MeshroomMaya
==========MeshroomMaya is a Maya plugin that enables to model 3D objects from images.
Requirements
------------
* Compiler compatible with your version of Maya
* cmake
* Maya
* Qt compatible with you version of Maya (Qt4.8 until Maya 2016)
* Maya 2017: requires Qt-5.6.1 qml modules ('qml' folder in standard Qt installation) to be in QML2_IMPORT_PATH at runtime (not embedded in Maya).Installation
------------
```
> git submodule update --init --recursive
> ./configure -DMAYA_EXECUTABLE=$MAYA_BIN -DQT_QMAKE_EXECUTABLE=$MAYA_QMAKE_PATH -DCMAKE_INSTALL_PREFIX=$INSTALL_DIRECTORY -DCMAKE_BUILD_TYPE=release
> make
> make install
```Documentation
-------------
Plugin documentation is available [here](doc/Documentation.v0.4.2.md)License
-------
MeshroomMaya is licensed under [MPL v2 license](LICENSE.md).Development
-----------
Clang format rules for MeshroomMaya can be found [here](.clang-format).
To format code easily, install Clang (dont forget to add bin path to PATH) and execute :
```
> ./format_all_files.sh
```