https://github.com/alicevision/meshroommaya
Photomodeling plugin for Maya
https://github.com/alicevision/meshroommaya
3d-reconstruction maya-plugin photomodeling
Last synced: about 1 year ago
JSON representation
Photomodeling plugin for Maya
- Host: GitHub
- URL: https://github.com/alicevision/meshroommaya
- Owner: alicevision
- License: mpl-2.0
- Created: 2014-01-21T13:18:01.000Z (over 12 years ago)
- Default Branch: develop
- Last Pushed: 2019-09-09T18:10:34.000Z (almost 7 years ago)
- Last Synced: 2025-03-20T20:14:26.229Z (over 1 year ago)
- Topics: 3d-reconstruction, maya-plugin, photomodeling
- Language: C++
- Homepage: http://alicevision.org
- Size: 1.97 MB
- Stars: 142
- Watchers: 32
- Forks: 34
- Open Issues: 40
-
Metadata Files:
- Readme: README.md
- License: LICENSE.md
Awesome Lists containing this project
README
MeshroomMaya
==========
MeshroomMaya is a Maya plugin that enables to model 3D objects from images.
Requirements
------------
* Compiler compatible with your version of Maya
* cmake
* Maya
* Qt compatible with you version of Maya (Qt4.8 until Maya 2016)
* Maya 2017: requires Qt-5.6.1 qml modules ('qml' folder in standard Qt installation) to be in QML2_IMPORT_PATH at runtime (not embedded in Maya).
Installation
------------
```
> git submodule update --init --recursive
> ./configure -DMAYA_EXECUTABLE=$MAYA_BIN -DQT_QMAKE_EXECUTABLE=$MAYA_QMAKE_PATH -DCMAKE_INSTALL_PREFIX=$INSTALL_DIRECTORY -DCMAKE_BUILD_TYPE=release
> make
> make install
```
Documentation
-------------
Plugin documentation is available [here](doc/Documentation.v0.4.2.md)
License
-------
MeshroomMaya is licensed under [MPL v2 license](LICENSE.md).
Development
-----------
Clang format rules for MeshroomMaya can be found [here](.clang-format).
To format code easily, install Clang (dont forget to add bin path to PATH) and execute :
```
> ./format_all_files.sh
```