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https://github.com/alisatodorova/briscola-project

A semester-long project about AI vs. Human version of the Italian card game Briscola using Machine Learning, Reinforcement Learning, Adversarial Search, Markov Decision Process, Minimax algorithm and Monte Carlo Tree Search.
https://github.com/alisatodorova/briscola-project

machine-learning markov-decision-processes minimax-algorithm monte-carlo-tree-search

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A semester-long project about AI vs. Human version of the Italian card game Briscola using Machine Learning, Reinforcement Learning, Adversarial Search, Markov Decision Process, Minimax algorithm and Monte Carlo Tree Search.

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