https://github.com/allar/ue4-autoconfig-changer
Little automation tool that changes UE4 project config settings based on command line
https://github.com/allar/ue4-autoconfig-changer
Last synced: 3 days ago
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Little automation tool that changes UE4 project config settings based on command line
- Host: GitHub
- URL: https://github.com/allar/ue4-autoconfig-changer
- Owner: Allar
- License: mit
- Created: 2017-10-23T01:24:35.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2017-10-26T00:31:37.000Z (over 8 years ago)
- Last Synced: 2025-03-01T19:14:15.624Z (over 1 year ago)
- Language: JavaScript
- Size: 6.84 KB
- Stars: 2
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# ue4-autoconfig-changer
Automation tool that helps with making changes to UE4 project configs
# Install
`npm install Allar/ue4-autoconfig-changer -g`
# Usage
`ue4-autoconfig-changer -d ProjectDir -a SteamAppID`
# Things
`-d ProjectDir` is required. This should be the folder that contains your .uproject file.
`-a SteamAppID` is optional. SteamAppID should be your integer Steam App ID.
`-s true` is optional. If `-s true`, project will have plugin `OnlineSubsystemSteam` *enabled*. If false (default), no changes are made.
`-v true` is optional. If `-v true`, project will have plugins `SteamVR` and `OculusVR` *disabled*. If false (default), no changes are made.
`-l true` is optional. If `-l true`, project will remove `Linter` from the project file definition (effectively disabling it). If false (default), no changes are made.