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https://github.com/alosaur/handlebars

Handlebars template engine for Deno
https://github.com/alosaur/handlebars

deno handlebars html

Last synced: about 2 months ago
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Handlebars template engine for Deno

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README

        

## Handlebars template render for Deno

![test](https://github.com/alosaur/handlebars/workflows/test/badge.svg)

Official handlebars docs: [Guide](https://handlebarsjs.com/guide)

### How to use renderer

```ts
import { Handlebars, HandlebarsConfig } from 'https://deno.land/x/handlebars/mod.ts';

// First, create instance of Handlebars

const handle = new Handlebars();

// or with custom config
const handle = new Handlebars({
...
});

// by default uses this config:
const DEFAULT_HANDLEBARS_CONFIG: HandlebarsConfig = {
baseDir: 'views',
extname: '.hbs',
layoutsDir: 'layouts/',
partialsDir: 'partials/',
cachePartials: true,
defaultLayout: 'main',
helpers: undefined,
compilerOptions: undefined,
};

// Then render page to string
const result: string = await handle.renderView('index', { name: 'Alosaur' });
```

#### Rendering in development mode

By default partials are registered (and so cached) the first time you call
`renderView`. However, in development, it may be better to re-register them
every time you render a view so that the rendering reflects the latest changes
you have made to your partials.

You can ensure this happens by setting `cachePartials` to be false in your
configuration.