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https://github.com/alpepi/fs22_workertakeover

Worker Takeover mod for Farming Simulator 22.
https://github.com/alpepi/fs22_workertakeover

farming-simulator farming-simulator-22 fs22 lua mods

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Worker Takeover mod for Farming Simulator 22.

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# FS22 Worker Takeover Mod

Seamlessly take control of the vehicle when dismissing an AI worker.

Enter the vehicle and dismiss the AI worker: the cruise control will remain activated and the implements will stay lowered and turned on, as applicable.

Without this mod, when the player dismisses an AI worker, the cruise control is deactivated and the active implements are automatically lifted and/or turned off.

For more information, support, and to report issues, please visit GitHub.

![Tractor using sowing machine in field.](https://github.com/user-attachments/assets/851cce89-1b62-4aeb-b6e5-8525bcb4da8f)
![AI worker in tractor using sowing machine in field, before being dismissed. Attached sowing machine is turned on and lowered.](https://github.com/user-attachments/assets/df839052-0fe9-48ad-a78d-0adfd9f281d4)
![AI worker in tractor using sowing machine in field, after being dismissed. Attached sowing machine is still turned on and lowered.](https://github.com/user-attachments/assets/e635c5c5-de33-420b-8a0a-2e5e2f511363)
![AI worker running beet harvester in field, before being dismissed. Beet harvester is turned on and lowered.](https://github.com/user-attachments/assets/de05bc34-1655-44e3-aff0-98147220603f)
![AI worker running beet harvester in field, after being dismissed. Beet harvester is still turned on and lowered.](https://github.com/user-attachments/assets/19a81ee8-4d86-4389-af50-c644712ee533)