https://github.com/alsch092/okpoe
Automation & scripting tool for Path of Exile.
https://github.com/alsch092/okpoe
emulation game-hacking pathofexile poe reverse-engineering reversing
Last synced: 5 months ago
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Automation & scripting tool for Path of Exile.
- Host: GitHub
- URL: https://github.com/alsch092/okpoe
- Owner: AlSch092
- License: gpl-3.0
- Created: 2021-11-16T01:21:07.000Z (almost 4 years ago)
- Default Branch: main
- Last Pushed: 2024-05-20T21:11:23.000Z (over 1 year ago)
- Last Synced: 2025-03-30T21:51:09.456Z (7 months ago)
- Topics: emulation, game-hacking, pathofexile, poe, reverse-engineering, reversing
- Language: C++
- Homepage:
- Size: 1.13 MB
- Stars: 21
- Watchers: 7
- Forks: 10
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# OKPOE: Automation & scripting tool for Path of Exile
Includes: Monster attacking, movement, looting, inventory management, flasking/healing, element reading, packet sending, and more!

# Updated: March 2024
- Full and final upload of all files, no further development will be done on this project
- Still requires a server (can be localhost) to feed memory addresses to the client -> This can be found in the `OffsetServer` directory, and is written as a C# project# How to use:
- Inject into running PoE process. Make sure hardware ID/Offset server is running at the IP and port specified in NetLogger.hpp (static byte serverIP[]).
- Memory addresses/Offsets are fed by a server, which also handles Hardware ID authentication & Heartbeats which are sent when certain features are activated/deactivated.