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https://github.com/alunny/node-xcode

tools and utilities for working with xcode/ios projects
https://github.com/alunny/node-xcode

Last synced: 19 days ago
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tools and utilities for working with xcode/ios projects

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README

        

# This project has been contributed to the Apache Cordova project and will be maintained in its new home there. Please update your upstreams, forks, and pull requests

- cordova-node-xcode [`https://github.com/apache/cordova-node-xcode.git`](https://github.com/apache/cordova-node-xcode.git)

- Apache Cordova [`https://cordova.apache.org`](https://cordova.apache.org)

---

# node-xcode

> parser/toolkit for xcodeproj project files

Allows you to edit xcodeproject files and write them back out.

## Example

// API is a bit wonky right now
var xcode = require('xcode'),
fs = require('fs'),
projectPath = 'myproject.xcodeproj/project.pbxproj',
myProj = xcode.project(projectPath);

// parsing is async, in a different process
myProj.parse(function (err) {
myProj.addHeaderFile('foo.h');
myProj.addSourceFile('foo.m');
myProj.addFramework('FooKit.framework');

fs.writeFileSync(projectPath, myProj.writeSync());
console.log('new project written');
});

## Working on the parser

If there's a problem parsing, you will want to edit the grammar under
`lib/parser/pbxproj.pegjs`. You can test it online with the PEGjs online thingy
at http://pegjs.majda.cz/online - I have had some mixed results though.

Tests under the `test/parser` directory will compile the parser from the
grammar. Other tests will use the prebuilt parser (`lib/parser/pbxproj.js`).

To rebuild the parser js file after editing the grammar, run:

./node_modules/.bin/pegjs lib/parser/pbxproj.pegjs

(easier if `./node_modules/.bin` is in your path)

## License

Apache V2