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https://github.com/alysivji/finite-state-machine

Lightweight, decorator-based Python implementation of a Finite State Machine
https://github.com/alysivji/finite-state-machine

finite-state-machine hacktoberfest hacktoberfest2020 python state-diagram state-machine-workflow

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Lightweight, decorator-based Python implementation of a Finite State Machine

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README

        

![Finite State Machine Banner](assets/finite-state-machine.png)

# Finite State Machine

[![Latest Release](https://img.shields.io/pypi/v/finite-state-machine)](https://pypi.org/project/finite-state-machine/)
[![Supports Python 3.6+](https://img.shields.io/badge/Python-3.6+-blue.svg)](https://www.python.org/download/releases/3.6.0/)
[![License: MIT](https://img.shields.io/badge/License-MIT-red.svg)](https://opensource.org/licenses/MIT)
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[![codecov](https://codecov.io/gh/alysivji/finite-state-machine/branch/master/graph/badge.svg)](https://codecov.io/gh/alysivji/finite-state-machine)

Lightweight, decorator-based Python implementation of a [Finite State Machine](https://en.wikipedia.org/wiki/Finite-state_machine).

#### Table of Contents

- [Installation](#installation)
- [Usage](#usage)
- [Example](#example)
- [Asynchronous Support](#asynchronous-support)
- [State Diagram](#state-diagram)
- [Contributing](#contributing)
- [Inspiration](#inspiration)

## Installation

```console
pip install finite-state-machine
```

## Usage

Subclass `StateMachine` and set the `state` instance variable:

```python
from finite_state_machine import StateMachine, transition

class LightSwitch(StateMachine):
def __init__(self):
self.state = "off"
super().__init__()
```

The `transition` decorator can be used to specify valid state transitions
with an optional parameter for `conditions`.
States can be of type: `string`, `int`, `bool`, `Enum`, or `IntEnum`.
Can specify a single sate or a list of states for the `source` parameter;
can only specify a single state as the `target` target.
All condition functions need to return `True` for the transition to occur,
else a `ConditionsNotMet` exception will be raised.
Condition functions require the same positional position and
keyword arguments present in the transition function.

```python
@transition(source="off", target="on", conditions=[light_is_off])
def turn_on(self):
# transition function
# logic to define what happens to "complete a transition"
# ex. update database record,
...

def light_is_off(machine):
# condition function, first param will always be the state machine class
# return a boolean to specify if a transition is valid
return machine.state == "off"
```

Can also specify an `on_error` state to handle situations
where the transition function raises an exception:

```python
@transition(source="off", target="on", on_error="failed")
def turn_on(self):
raise ValueError
```

## Example

```python
from finite_state_machine import StateMachine, transition

class Turnstile(StateMachine):
initial_state = "close"

def __init__(self):
self.state = self.initial_state
super().__init__()

@transition(source=["close", "open"], target="open")
def insert_coin(self):
pass

@transition(source="open", target="close")
def pass_thru(self):
pass
```

### REPL

```console
In [2]: turnstile = Turnstile()

In [3]: turnstile.state
Out[3]: 'close'

In [4]: turnstile.insert_coin()

In [5]: turnstile.state
Out[5]: 'open'

In [6]: turnstile.insert_coin()

In [7]: turnstile.state
Out[7]: 'open'

In [8]: turnstile.pass_thru()

In [9]: turnstile.state
Out[9]: 'close'

In [10]: turnstile.pass_thru()
---------------------------------------------------------------------------
InvalidStartState Traceback (most recent call last)
in
----> 1 turnstile.pass_thru()

~/state_machine.py in _wrapper(*args, **kwargs)
32
33 if self.state not in source:
---> 34 raise InvalidStartState
35
36 for condition in conditions:

InvalidStartState:
```

The [examples](/examples) folder contains additional workflows.

## Asynchronous Support

`finite-state-machine` can be used to build
both synchronous and asynchronous State Machines.
The `@transition` decorator supports transition functions
and condition functions as follows:

||Synchronous transition function|Asynchronous transition function|
|---|:---:|:---:|
|**Synchronous condition function**|✅|❌|
|**Asynchronous condition function**|✅|✅|

## State Diagram

State Machine workflows can be visualized using a
[state diagram](https://en.wikipedia.org/wiki/State_diagram).

`finite-state-machine` generates diagrams using
[Mermaid Markdown syntax](https://mermaid-js.github.io),
which can be viewed using the
[Mermaid Live Editor](https://mermaid-js.github.io/mermaid-live-editor).

Use the `fsm_draw_state_diagram` command and point to
State Machine workflow class
that inherits from `StateMachine`.

```console
# class parameter is required
$ fsm_draw_state_diagram --class examples.turnstile:Turnstile

# initial_state parameter is optional
$ fsm_draw_state_diagram --class examples.turnstile:Turnstile --initial_state close
```

## Contributing

1. Clone repo
1. Create a virtual environment
1. `pip install -r requirements_dev.txt`
1. Install [pre-commit](https://pre-commit.com/)
1. Set up pre-commit hooks in repo: `pre-commit install`

To install a package locally for development, run:

```console
flit install [--symlink] [--python path/to/python]
```

### Running Tests

```console
pytest
```

## Inspiration

This project is inspired by
[django-fsm](https://github.com/viewflow/django-fsm/).
I wanted a decorator-based state machine without having to use Django.