https://github.com/amoeba/dereth-cartography
Archive of David Simpson's C source code from his Dereth Cartography page
https://github.com/amoeba/dereth-cartography
asherons-call c cartography gaming maps
Last synced: 4 months ago
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Archive of David Simpson's C source code from his Dereth Cartography page
- Host: GitHub
- URL: https://github.com/amoeba/dereth-cartography
- Owner: amoeba
- Created: 2019-11-26T20:32:07.000Z (over 6 years ago)
- Default Branch: master
- Last Pushed: 2019-11-26T20:32:13.000Z (over 6 years ago)
- Last Synced: 2025-02-15T19:17:30.687Z (over 1 year ago)
- Topics: asherons-call, c, cartography, gaming, maps
- Language: C
- Size: 59.6 KB
- Stars: 2
- Watchers: 3
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
# Dereth Cartography

This reposity is just an archive of the C source code from David Simpson's _Dereth Cartography_ site which is no longer hosted at http://www.ugcs.caltech.edu/~dsimpson/.
On Tuesday, November 26th, 2019, I copied the five C source files form the most recent Internet Archive snapshot (https://web.archive.org/web/20120505235544/http://www.ugcs.caltech.edu/~dsimpson/) and made this repo for posterity.
All rights and credit go to David Simpson.
He notes:
> The following source code is provided "as is," so don't expect much help. It should be easy to understand though.
>
> Also, the source code provided below is meant to be executed from a command prompt, such as a DOS box or an xterm. They should compile using any standard C or C++ compiler on most platforms. They were all originally written in MS Visual C++, but I know that they compile just fine using gcc under Linux.