https://github.com/amroibrahim/DIYQuake
An attempt to understand how Quake engine works
https://github.com/amroibrahim/DIYQuake
quake quake-engine softwarerenderer
Last synced: 12 months ago
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An attempt to understand how Quake engine works
- Host: GitHub
- URL: https://github.com/amroibrahim/DIYQuake
- Owner: amroibrahim
- License: mit
- Created: 2022-08-21T04:44:16.000Z (almost 4 years ago)
- Default Branch: main
- Last Pushed: 2022-08-21T04:46:29.000Z (almost 4 years ago)
- Last Synced: 2024-02-17T06:34:52.965Z (over 2 years ago)
- Topics: quake, quake-engine, softwarerenderer
- Language: C
- Homepage:
- Size: 26.3 MB
- Stars: 16
- Watchers: 3
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Do It Yourself Quake With SDL (Quake Internals)
This is a personal project, in an attempt to understand how Quake engine works.
[Notes 000 - Introduction](./Quake/Notes000/notes/README.md)
[Notes 001 - The Big Picture](./Quake/Notes001/notes/README.md)
[Notes 002 - Memory Manager](./Quake/Notes002/notes/README.md)
[Notes 003 - PAK Files](./Quake/Notes003/notes/README.md)
[Notes 004 - Color Palette](./Quake/Notes004/notes/README.md)
[Notes 005 - Alias Models Skin](./Quake/Notes005/notes/README.md)