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https://github.com/anachrocomputer/pic32gc

Interfaces to game console controllers and joysticks on the PIC32
https://github.com/anachrocomputer/pic32gc

gamecube-controller oled oled-display-ssd1306 oled-ssd1306 pic32

Last synced: 4 days ago
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Interfaces to game console controllers and joysticks on the PIC32

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README

        

# PIC32GC #

Read game controllers and joysticks connected to a PIC32MX550F256L.
SPI3 clock at 1MHz, connects to an OLED display module, 128x32 pixel,
based on the SSD1306 chip.

## Connections ##

OLED display connections:

| Signal | Chip | Name | Pin | Chip | Name | Pin |
|--------|-------|-----------|-----|---------|------|-----|
| SCK3 | PIC32 | RF13/SCK3 | 39 | SSD1306 | SCK | 3 |
| MOSI3 | PIC32 | RG8/SDO3 | 12 | SSD1306 | SDA | 4 |
| SS3 | PIC32 | RA0 | 17 | SSD1306 | CS | 7 |
| DC | PIC32 | RG9 | 14 | SSD1306 | DC | 6 |
| RES | PIC32 | RE8 | 18 | SSD1306 | RES | 5 |

Digital pin connected to GameCube controller:

* GC RA4 pin 60 via diode, to pull signal line down
* GC RA5 pin 61, direct, to sense state of signal line

Debugging LEDs on dev board:

* LED1 RE6 pin 4
* LED2 RE7 pin 5
* LED3 RE1 pin 94
* LED4 RA7 pin 91
* LED5 RA6 pin 92

PIC32 pin numbers are for the 100-pin package.

LEDs light when the pin is pulled LOW.

## PIC32 Toolchain ##

MPLAB X V3.45 and 'xc32' V2.15. These are quite old versions now, so I really ought to upgrade!

## PIC32 Programmer ##

Microchip ICD3. Other programmers should work, e.g. ICD4 or PICkit4.