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https://github.com/ananace/ld28

Ludum Dare #28 content
https://github.com/ananace/ld28

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Ludum Dare #28 content

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README

          

Run 'n Gun
==========

For Ludum Dare #28 - You only get one.

Building
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This game requires CMake, Boost, and SFML (SFML 2.0 should be enough, though I myself use the latest Git)
It also uses many C++11 features so a reasonably new compiler might be good too, VS 2010 and GCC 4.3 for example.

Before you start off you might want to run `git submodule update --init`, since it contains a git submodule.

Because of a small CMake file issue you need to manually set Kunlaboro_BOOST, otherwise it won't build. I might fix this before the end of Ludum Dare but don't expect it.

Running
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All the files in the resources folder are needed for proper gameplay, put them next to the executable you build.